*New* Keystone Rune Idea. Fiddlesticks Gameplay Update Idea.
New Keystone: Hextech Sonic Wave After standing still or channeling for 1.5 seconds, gain** Sonic Buildup**, once you start moving, release a Sonic Wave, Slowing enemies 10-25% (Based on Level) as well as, granting 25-40%(Based on Level)** bonus movement speed** which lasts for 1.5 seconds. Immobilizing crowd control resets this timer.
Gameplay Update:
Basic Attack Range: 480 - 500
Passive:
As the Crow Flies: Fiddlesticks' Basic Attacks bounce to 6 nearby enemy targets, dealing reduced damage to each target hit.
Applies Dread to all targets hit.
Dread reduces Enemy Magic Resist by 2-36* (Based on Level)
Q: Terrify: No Changes W: Drain: No Changes E: Dark Wind: Fiddlesticks Empowers his next Basic Attack, gaining 250 Range* and dealing 40 / 60 / 80 / 100 / 120 (+45% of ability power) bonus magic damage to each target and silencing every target it hits for the first time for 1.25 seconds. Dark Wind prioritizes enemies being Drained or ones it has not yet hit. Deals double damage to monsters. R: Crowstorm: No Changes
P*: 2-36 Magic Pen Per Level might be too high? I think most Champions have 42 MR @ 18 E*:Bonus 250 Range to Match the Range of the current spell on Live.
Let me know what you think