Ability Ideas

Silver Fluffenbu·5/19/2016, 9:12:17 PM·1 votes·515 views

All toggleable for mana/time

Passive: AurelionSol 's Passive, four orbs, the orbs are still.

Q: the orbs rotate.
if an enemy champion is hit by an orb, Ocounter increases, if Ocounter reaches 4 the enemy champion is stunned, if enemy champion is hit by the same orb twice and Ocounter is less than 4, Ocounter is cleansed.

W: the center of the orbs is moved to target direction and distance from champion.
Allied champions within circumference gain Armor and Mr

E: the circumference of the orbs expands Allied champions within circumference gain movement speed

R: if Q is active, orb rotation speed is increased by percentageAP. if Q is not active, orb damage is increased by percentageAP

1 Comments

Mrazhall5/19/2016, 9:46:11 PM1 votes

However these are pretty cool ideas, it kind of ruins Riot's concept of the champion and would make AurelionSol super OP or super under powered since his mobility would be reduced so much and to compensate, his damage must be increased by a lot, which really isn't healthy gameplay. Also, if his kit only revolves around orbs, he'd get boring pretty quickly.