Orion, The Snide Ranger (Concept)
Orion is a young foul mouthed Red Panda-like Vastayan that has insane peeling potential and debuffs enemies.
** Roles: Controller, Tank.** Basic attack range: 200. Movement speed: 340.
Guard: Orion is surrounded by guard points, once Orion has been hit in any of these four cones he gains heightened guard in that direction for the next 3 seconds, taking 30% reduced damage.
Cooldown: 30 seconds -1 second per level.
Q: Palmed: Orion quickly thrusts his open palm forward, dealing x%physical damage. Holding for 2 seconds allows him to thrust an additional two times, dealing increased damage and shoving enemies hit 200 units away. Range: 500. | Cooldown: 14/13/12/11/10 seconds. | Mana cost: 50. | Width: 70.
W: some magical shield shit: Orion marks an ally for 6 seconds, healing them by x% for dealing damage and taking 10% of their damage taken for the duration. ** Range: 450. | Cooldown: 22/20/18/16/14 Seconds. | Mana cost: 80. | Cone width: 400**
E: Deft: Sprints towards the targeted champion, upon reaching attack range he dashes through them, damaging enemies and steals 20% of their movement speed, and also granting it any allies with W on them. ** Range: 600. | Cooldown: 12/11/10/9/8 seconds. | Mana cost: 50/60/70/80/90.**
R: Guardian's Shield: Grants allied champion 40% increased movement speed for 6 seconds, during this time the target ally has empowered guard points around them and Orion dashes to enemies he attacks within 300 units of the targeted ally, during this time his base attack speed is doubled from Guard. Range: 1000. | Cooldown: 150/120/90 seconds. | Mana cost: 100.