Suggestion about nunu (I hope riot would see this)
In 6.20 version, nunu seems too op. 15% extra health wtf.
so I suggest to nerf it.
decrease to 1% or 2% for one stack?
that might be boring and nobody would like to use nunu again.
then riot should work on other abilities.
for example, make his ice blast not a directional skills: first enemy unit have higher damage and enemies around it will only have slow effect.
that make nunu a skillful champion?
no.
so lets change its blood boil.
i have an idea: it can only cast on champions, cast on enemies will decrease its armor and mr, cast on allies will increase movement speed, cast on nunu itself can make nunu's q avaliable to cast on champions.
when nunu cast its q on champions, 1/10 of original true damage on enemies, deal same damage to allies but have higher healing effect for nunu.
that might be too op, so lets change nunu's passive, while nunu increase his health, his armor and mr will decrease.
his original passive can be deleted because that is a ability that looks boring but op. That is one of reasons why nunu can clean his camps so easily and invade.
how about its ult?
good ult. maybe nerf its damage is a good choice.
Still op?
increase the cooldown of his e is a good choice.
after these changes, nunu would be interesting.
[slayer-pantheon-thumbs]