[Champion Idea] Clen, Piltover's Magician.
While I didn't really come up with a good name for him, I had this concept for a rather unique playstyle, that punishes you if you play him wrong. and I would love to hear feedback on this idea. Without further ado, Clen: Piltover's Magician.
Clen Specializes in defensive magic, and Is a melee champion.
Passive: Distortion Field: Projectiles Inside the Distortion Field get slowed, 10/17/24/31%. (This passive acts like an Aura)
Q: Delay Beam:
Sets a Projectile in the selected area, Making [ x ] Damage ( .X AP ). The projectile then stays in place
until it is out of Distortion Field's Range. It then is shot to the set angle Making [ x ] Damage ( .X AP ).
(This ability is casted in a similiar way to that of
Laser)
W: Pausing Pulse:
Sends an expanding pulse through all the Distortion Field, Completely freezing projectiles and Slowing enemies for 40%,
for a duration of .25 - 1.25 seconds and damaging them for [ x ] Damage ( .X AD )
(This ability is a type of AOE wave, Think
active.)
E: Magic Transfeer: All Projectiles in the Distortion Field are re-directed to Clen, Neglecting Magic damage, and converting a [ x ] % (1% per 75 Ap) of it into Health While phyisical damage is Neglected by a [ x ] %. (An instant self Casted ability, that drains all of the projectiles inside the passive's range)
R: The White World: Distortion Field's size is increased for 5/6/7 seconds or until recasted, During this time, ALL (including ally) projectiles inside the field are scanned, Distortion Field then shatters, Damaging all enemies inside of it's range by 30/40/50% (+1% per 100 ap) of all the scanned projectile damage. Distortion Field is not available for 7/6/5 seconds
I would love to hear some of your thoughts on this!. Thanks!
Edit (1): Visual Concept added.