League of Legends DnD
**Good Evening everyone! **
My name is Mike, I am currently creating a Dungeons and Dragons system completely revolved around League of Legends and the lore behind it all! I've been working on this system for a couple months now, but wanted to make sure I would stick to the project and I have no plans of ever stopping this until it's done (even then, I will update and expand the system).
So I have a lot I have been working on whether it be items from the game, characters, races, or places. I am attempting to create the most immersive and expansive Dungeons and Dragons experience possible. I know you all want to know progress and I am including progress below as well as a tentative description of the DnD LE~ Official Campaign.
~ League Edition
Progress
- Items - There are currently Over 200 items in the game, and I will be including basic adventurer's gear from the Player's Handbook (DnD 5E) these itesm will not be exactly as those in 5E I will be including about 100 Items from the In-Game Shop with their own abilities and effects that will play their roles in every campaign.
Items Ready: 2 / ?
- Weapons - Like I stated previously, there are about 200 items in the in-game shop, and most of them are weapons, which makes sense. However, there have been a plethora of weapons and items that have been removed over the years because of their lack of need or for balancing purposes. In Dungeons and Dragons, we're limited by our imaginations, and that means I will bring back 90% of weapons and items you missed whether from being new to the game or it was removed to soon in your heart. We'll bring those items back and they all will have their value.
Weapons Ready~~: 52 / 52 Legendary* Weapons Ready~~: 7 / 50
~ Legendary weapons are weapons that are one of a kind ~~ Weapons that are ready are ready for play testing, and for beta purposes, and their current copies may not make it to the final version
- Classes - With classes, I currently am using placeholders, for play testing currently, I will be running normal 5E classes. However, myself (as well as a few other DnD players and DMs / GMs ~) are working on unique classes as well as basic classes.
Basic Classes Ready: 0 / ? Unique Classes Ready: 1 (Almost) / ?
With Classes, these will take a very long time for all of the unique and even the basic classes, because they all will go to 20th Level and have unique abilities, feats, and lore. Some (most) will be tweaked throughout the final release, until we [the devs] think it is balanced
~ GM or DM stand for Game Master of Dungeon Master, these both stand for the person who is essentially God of the game being played and runs the campaigns.
- Races - Races are another large project, because there are so many diverse and unique creatures in Runeterra that I have to take the time to create each race and their unique traits. However, not all races will some sort of enhancement or debuff, some will be pretty boring (for now).
Races Ready: 4 / 31
Although I have about 4 races ready for play testing, they are not finished and will get buffs and nerfs as play testing starts.
- NPCs - NPCs or Non-Playable-Characters are extremely complicated, but I will assure you I will be spending weeks (if not months) preparing these characters for the official campaigns. Also, as a sorta bonus note I will be including every single champion in the game, as well as custom lore that will fit into the official lore of each champion. So yes, that will mean Pantheon will want to be a baker, even though it isn't official anymore.
NPCs Ready: 0 / 133
The reason I don't have any NPCs ready is because I will be focusing on the technical aspects of the game before even thinking of the campaigns and how individual characters will fit into them.
- Creatures - You thought I forgot about enemies? Heck no! I have been spending A LOT of time of monsters and a few mini-bosses. The creatures you'll encounter will be creatures you encounter (or have encountered in the past) all throughout Runeterra, so how can I not bring these to life?
League-based Creatures Ready: 19 / 28 General Creatures Ready: 0 / ?
So why did I separate League creatures and general? Why not compile to one list? Well, the fact of the matter is, there are only about 28 different creature types I could really come up (Including Epic Monsters), and that just won't cut it, so I will be adding many many many more. Like skeletons, spiders, rats, zombies, etc.
Alright well, I've let you all soak in a very general tone of what this game's progress looks like from the technical aspects (Not even going into initiative, abilities scores, leveling, etc yet....maybe another update). I'll give you a sneak peek of how your experience will sorta work as you are reborn into the world of Runeterra.
All Parenthesis'ed text will be for a GM
_Address your party and welcome them to the world of Runeterra, your party has to decide this before playing where they will begin their quest: Demacia, Freljord, Piltover, Zaun, Shurima, the VooDoo Lands, or Yordle Land.
If the party cannot reach a consensus, decide for them roll 1D8, on 8 they will placed into the Void._
Your party awakens in a foreign land to you and before you see the major city in the nation.
Your choices are never limited to only approaching the city, as your party is aware of different paths before them, leading your party into a different adventure at every turn.
So which path will you take when you are reborn into Runeterra?
Just a small note for everyone, I really haven't worked this out to the depth of any other campaign I have played or worked on, but I wanted to tease a bit more of the world of Runeterra, and hopefully hype up a lot of you. Thank you for taking the time for reading this thread, and I hope to get some constructive criticism back from all of you! I do stream League everyday (Monday - Saturday) for many hours a day and play other games all for charity, I do take many hours out of the stream to talk about this system and come up with more ideas throughout playing and grinding out different goals in game, so please feel free to stop by whenever or check out my twitter for updates on the stream and the dnd system. Sorry for the self-plug, but I just wanted to get contact info out there!
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'ed how many bad puns you can make with
. she (my character) probably has the most lore and backstory out of any of my characters.
