Jae - The Fault of Logic [Champion Concept]
Bio An ancient mage that searched for cause of origin of magic, but was instead transported to the void of the 4th dimension and completely lost her mind.
Apparel An elderly woman with grey curled up hair in iron plate armor with a cast-iron frying pan that is tied to a rope wrapped around her waist.
Base Stats HP: 600 (+80) HP Regen: 7 (+1.2) Mana: 240 (+40) Mana Regen: 5 (+1) AD: 60 (+3.8) AS: .635 (+1.5%) Armor: 42 (+4.2) MR: 32.1 (+1.25) MS: 330 Range: 400
Passive: Master of Surprise sales (Gabe)
Jae carries a frying pan on a rope as her weapon. Enemies within 150 units of her are knocked back 50 units and slowed by 20% for .75 seconds and take an additional 10% damage; 4 second CD per unit. Enemies outside the 150 range are grounded for 1 second if they have impaired movement; 4 seconds CD per unit. Grants 2 gold every time her passive is applied to a champion
**Q: Multi-use Tool ** Jae tosses her pan forward and jumps on it, riding it for up to 1000 units. If She collides with an enemy; Jae is launched airborne for .75 seconds and the enemies are [Confused] for 2 seconds and dealt 70/100/130/160/190 (+5% Bonus HP) as physical Damage. [Confused] deal 80% reduced damage and loose the ability to target anything. If Jae does not hit a target 60% of the CD is refunded
CD: 12 Cost: 70/65/60/55/50 Range: 1000 | 250 impact radius
W: Poor Mimicry Jae mocks and enemy champion. The target deals will deal increasing reduced damage up to 60% to all other targets until they deal at least 20% of Jae's MAX HP. During this time Jae takes 10% true damage from the target, and that true damage is reflected back at them increased by 10%/25%/40%/65%/80%
CD: 22/20/18/16/14 Cost: 70 Range: 400/450/500/550/600
E: Trip, Pan? Jae swings her pan in a large arc dealing 90/135/180/225/270 (+125% AD). Enemies with imparted movements are stunned for .5 seconds then are slowed for 60% over 1.25 seconds.
CD: 10/9/8/7/6 Cost: 40/45/50/55/60 Range: 270° swing | 450 radius
R: Logic's End Jae channels for 2.5 seconds [cannot be stopped] to create an arena that closing in on her after 2 seconds in 1.5 seconds. Enemies in the arena can only see and damage Jae, and they cannot move the opposite direction of her my any means. Jae cannot move or attack during the time.
CD: 160/140/120 Cost: 100/110/120 Range: 650 radius
Balance logic Played as a massive disruption creator, that is meant to dive in and ruin a team if she can get to the back line. She is heavily reliant on her team to follow up on her engage as she cannot escape and has no built in tankiness.