Stanley, The Glutinous

Too Udyr·1/30/2015, 10:31:37 PM·1 votes·529 views
http://imgur.com/6OEKGhy

This is my first attempt at suggesting a new champion design but its one that I feel has potential to be a useful champion that scales into late game. Also, I am no artist, the picture for him is just a sample idea of how I envisioned him.

Stats: HP / HP+ >> 560.2 / +90 HP5 / HP5+ >> 8.88 / +0.8 MP / MP+ >> 250.8 / +45 MP5 / MP5+ >> 7.44 / +0.5 AD / AD+ >> 55.00 / +0.00 AS / AS+ >> 0.638 / +3.48% AR / AR+ >> 24.88 / +3.5 MR / MR+ >> 32.1 / +1.25 MS >> 340 Range >> 150

These stats are based primarily around Nasus' as Stanley will have a similar play style. You'll note that Stanley does not receive attack damage per level, that is for good reason.

Abilities: **Passive: Curse of the Hunger >> ** Stanley is cursed to not be able to slay his victims in a single blow. Stanley can't Critical hit. His thirst for the kill makes up for this flaw: Critical Hit chance increases Health by (1%/2%/3%) Max health per 5% of Critical Hit Chance. [Levels 1, 9, 16]

Q: Hollow Strike >> Cost: 40/45/50/55/60 Mana [Cooldown: 22/21/20/19/18 seconds] Stanley temporarily infuses his weapon with his energies, granting him 10% (+1%/1.5%/2%/2.5%/3% of Bonus AD) as lifesteal and adds (10%/12%/14%/16%/18% of Bonus AD) magic damage to his auto attacks.

W: Devour >> Cost: No Cost [Cooldown: Passively Active] Each time Stanley kills a minion/monster/champion, he gains permanent bonus attack damage. [Minions/Small monsters = +1 AD; Large minions/Monsters = +2 AD; Champion Kills = (+3/3.5/4/4.5/5) AD]

E: Ethereal Visage >> Cost: 40/50/60/70/80 Mana [Cooldown: 18/17/16/15/14 seconds] Stanley wraps himself in his energies, granting him a temporary shield that grants 10/20/30/40/50 (+50%/55%/60%/65%/70% Bonus AD) for 3 seconds

R: Planar Binding >> Cost: 100/100/100 Mana [Cooldown: 80/70/60 seconds] Stanley temporarily binds himself to Runeterra. Stanley gains 10%/20%/30% Resistance to Damage and 25 Movement Speed. Stanely's other abilities do additional effects: |Q: Hollow Strike now causes every third consecutive strike to the same target causes fear for 1/1.5/2 seconds. Also extends duration by 2/4/6 seconds. |[Can't affect same target more than once per 8 seconds] |E: Ethereal Visage now deals 30/40/50 (+10%/15%/20% of Bonus AD) as magic damage to nearby targets. Also extends duration by 1/2/3 seconds.

Stanley is a champion designed around being able to be built versatile. He scales very well into late game but is easy to kill early and even mid game, and is susceptible to being ganked pre-6 due to lack of CC and no escapes.

Item Builds: Core; item 3078, item 3111, item 3031 [These are easily changed out, the critical strike supplies his passive with HP] Offensive; item 3074, item 3022, item 3071, item 3153 [Wave clear, CC, Armor Pen, CC] Defensive; item 3068, item 3143, item 3065 [Passive damage stacks with R+E, CC, Passive stacks with Q] Utility; item 3172, item 3046, item 3072 [Tenacity, Crit to HP, Movement speed, Shield] Boots; item 3111, item 3006, item 3009 [Tenacity, Attack Speed, Movement Speed] Jungler; item 3706, item 3715, item 3713 [Chilling Smite CC, True Damage + Damage Resist, Jungle Clear] Jungler Enchantments; item 3707, item 3717, item 3726 [Attack Damage + Pen + CD, Health + CD + Tenacity, Magic Damage + Attack Speed + Stacks]

Lore: Coming Soon// Idea is that hes from another realm where hes crowned himself champion, now he's here to take on Runeterra's champions

Unique Interactions: Veigar ; "Ahh, Veigar, your stories are told in my homeland, this is no small feat. It'll be an honor to devour you"

Weaknesses; item 3110, item 3143, item 3075, summoner 3

I had this idea floating in my head for a few days and felt like throwing it up for the heck of it, tell me what you guys think and let me know. The scaling on his abilities even though they are limitless doesn't make him overpowered if the enemy team keeps him in check similar to Nasus. Example| 255 farm 5 kills @ 30 minutes 220 farm is small minions / monsters: +220 AD 35 farm are Large minions / monsters: +70 AD 2 kills with 1 Rank in W: +6 AD 1 kill with 3 Ranks in W: +4 AD 2 kills with 5 Ranks in W: +10 AD Total: 310 AD + 55 (Base) = 365 AD Assuming Stanley has a Triforce and a Ravenous Hydra as offensive weapons; 365 + 80 + 75: 520 AD 520 AD seems like a lot but since he can't crit, his damage comes from auto attacks and use of Triforce Proc. 5 Ranks in W = 93.6 magic damage; 1040 (Triforce) + 93.6 = 1130 damage on his large hit. He would be able to kill carries if they don't kite him first. This is just my take on a fun champion kit that focuses on timing your ult to win a fight and being able to be build many ways and still be useful to the team. Let me know how you guys feel about it :}

2 Comments

Wrastor1/31/2015, 10:48:51 AM1 votes

This is very well written and nice art. You will go places :)

Too Udyr2/2/2015, 7:03:26 PM1 votes

Thank you, I appreciate the comment. It's a machanic that I've been floating on for about a week now and wanted to throw it out there, hopefully more people will see it and get me some feedback