Bo - The Ram

Lapiron·10/31/2017, 2:25:53 PM·1 votes·418 views

Passive: Frenzy Bo gains 0% - 50% (based on missing health) bonus movement speed.

Q: Bite Off Cost: 30 Mana Cooldown: 8/7/6/5/4 Bo’s next basic attack bites its enemy, gaining 50 increased range and dealing bonus physical damage to its target and its neighbors. _Bite Off _ can be cast on a bush, which will remove it for 180 seconds. Larger bushes will need multiple bites. Using Bite Off on a bush heals Bo for [20/40/60/80/100 (+ 20% AD)]. Bite Off resets Bo’s basic attack timer. Bonus physical damage: 20/40/60/80/100 (+ 20% AD)

**W: Hoofbeat Target range: **400 Cost: 50/55/60/65/70 Mana Cooldown: 12/11/10/9/8 After a brief delay, Bo kicks with his hind legs in the target direction, dealing physical damage to all enemies in the area and knocking them back 100 - 500 units (depending on how close they are). Enemy champions below 10% maximum health take 50% increased damage. Hoofbeat’s width scales with Bo’s size. Physical damage: 25/55/85/115/145 (+ 60% bonus AD) - 50/110/170/230/290 (+ 120% bonus AD) (depending on how close they are)

E: Savage Onslaught Target range: 650 Cost: 60/65/70/75/80 Mana Cooldown: 16/14.5/13/11.5/10 Bo dashes in the target direction, dealing physical damage to all enemies in the way and stopping at the first enemy champion hit, stunning them for 1 second. Hitting an enemy champion reduces Savage Onslaught’s cooldown by 2 seconds. Savage Onslaught’s travel time scales with Bo’s movement speed. Physical damage: 40/75/110/145/180 (+ 80% bonus AD)

R: Transformation Cost: 100 Mana Cooldown: 120/105/90 Bo transforms into Ram Bo, a battering ram, for 10/15/20 seconds, increasing in size and gaining 10/25/45 bonus resistances but losing Frenzy’s bonus movement speed. In this form Bo’s abilities are modified and won’t cost any mana (but share the same cooldowns).

Q: Beat up Instead of biting, Ram Bo beats his target, reducing their armor by 10% for 4 seconds. This effect stacks additively. Basic attacks reduce Beat up’s cooldown by 0.75 seconds. Ram Bo is no longer able to cast Beat Up on bushes, but will remove them for 180 seconds by passing over them, gaining the same amount of health back.

W: Elastic Collision Instead of kicking, Ram Bo pushes them away, dealing 50% increased damage and increasing the knockback distance to 150 - 750 units (depending on how close they are).

E: Severe Onslaught Severe Onslaught deals 50% increased damage and if Severe Onslaught hits an enemy champion, nearby enemy champions take 75% damage and are stunned for 0.75 seconds. Severe Onslaught’s travelling speed is not reduced due to the loss of Frenzy’s bonus movement speed.

Reactivating the ability will cancel the transformation prematurely and reducing its cooldown by its remaining duration.

Note: Bo is a melee champion who is considered to be a top laner or maybe even a jungler. He takes on the role as an AD-bruiser or situationally also as the main tank who excels with his engage/disengage abilities. Core item would definitely be Black Cleaver.


2 Comments

Gigglingdeath10/31/2017, 2:54:15 PM1 votes

I'm imagining this ram nibbling away my bushes and it's making me giggle. Although I think it's decently thought out, I think 3 minutes of missing brush would make me lose my mind.

Chembaron Yamada10/31/2017, 3:07:36 PM1 votes

He transforms into Ram Bo..... Really? [sg-lulu]