Champ Concept. Mark 5, SOUNDWAVE

NerfLethalityPlz·8/1/2015, 12:48:48 AM·1 votes·660 views

yes..i made his name the same as soundwave the transformer .... lol....g1 soundwaves voice was so cool.

Mark 5, SOUNDWAVE

role: MID/AP bruiser

Look: i imagined him as a machine adorned with many speakers and a large Organ (the instrumental kind) on his back, wrist mounted cannons and 2 shoulder cannons. But thinking of it more i thought maybe he could potentially be a void based champion as well...could be interesting

LORE: another earlier machine made by viktor in his younger years. not quite a master piece like his battlecast augments but still incredibly effective. He disabled the Mark 5 long ago deciding he had no use for it. but with the sudden reemergence of the Mark 7, the Mark 5 also made an appearance....the city of Piltover begins to grow worried with every machine viktor awakens. he's getting ready to do something.....possibly the destruction of piltover is in the coming days....

Passive: Ecstasy of battle (alt name: wave catcher) - The sounds of Battle Empower the Mark 5 slowly gaining power (essentially rage). once at full stacks his abilities gain additional effects. He gains stacks faster taking heavy damage. Once frenzy/empowered state is over cannot regain rage for 10 seconds. (possibly shorter CD)

Q: Cacophony - The Mark 5 in desperation activates all speakers on his body. unleashing a cacophony of sound in all directions (425 yrds around him). knocking back dealing damage and continually knocking back as long as he channels. He remains stationary and channels for 4 seconds. (stops dashes, etc like azirs ult). **While Empowered the range is increased (500 yrds) and the Mark 5 can move. **

W: Tight Wave Cannon - The Mark 5 activates the cannon on his left shoulder. the cannon is a long range cannon. the mark 5 plants his feet and can fire 3 long range shots in a cone in front of him (1500 yrds). The projectile knocks aside minions/monsters stops when it hits a champion or reaches its destination. explodes on impact dealing splash damage im a small area (70/100/130/160/190). (splash rng slightly smaller then vel'koz disruption) there is a 0.6 sec CD between shots. When Empowered the Mark 5 can move and there is no CD between shots. 20 sec CD (maybe longer)

E: Calm Among the Storm - As much as the Mark 5 enjoys the sound of battle he does too enjoy the sound of peace. the cannon on his right shoulder activates and fires a blast of soothing sound (700 yrds). a sound so wondrous it causes those struck to stand in awe to admire its glory, to let it reverberate through their ears. enemies struck are stunned for 1 second. Enemies are damaged (50/100/150/200/250) after the stun wears off as no normal sound no matter how wondrous can bring them joy anymore.** (ignores minions when Empowered and can be fired twice before invoking CD)** 8 sec CD.

R: Intense Echos - The Mark 5 activates the large organ on his back unleashing a incredibly powerful sound around him. The powerful soundwave deals damage (200/300/400) and Echos off all units struck dealing additional damage (80,90,100) . AKA the more units struck the more damage dealt. (earthshaker ult from DOTA 2, would have to have higher base damage tho cuz unlike dota...there isnt armies of illusions/trees/spiders/meepos running around) When Empowered all units struck Echo Twice but second echo deals 50% less damage.

Alt R: Deafening Wave - The Mark 5 activates the large organ on his back and unleashes a powerful deafening blast in front of him. all units struck are sucked in and damaged (60/80/100 dps) (0.25 sec intervals) (sona ult width). (channeled) range expands and mana cost increases the longer its channeled. (800 yrds initial extending to 1600 yrds)** (When Empowered the ult becomes wider.) **(can move while channeling, like lucian ult tho cannot change direction)

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