[Champion Concept] Lilian, The Ruined Princess

IcebornBR··9 votes·959 views

https://s27.postimg.org/87au7lcir/a95a74d574511aff6ae89e5963615750.jpg

INTRO

I first concepted this champion and posted it in march 2015 but her kit wasn't feeling right for me yet. Almost 2 years later I'd like to show you the 6th version of this Shadow Isles' character.

The lore presented here is not only for ingame description but for all the promotion stuff (videos, comics, ads) and everything else so I hope you don't mind being so long.

Lastly, english is not my first language so I may have translated something wrong but help is always welcome :)

LORE

Long time ago, at a kingdom described only on the oldest corroded maps, lived a young girl born with a beauty enchantment. The Sun wouldn't burn her skin, the time wouldn't hurt her, the wind wouldn't tangle her hair and not even the beasts would resist falling for the enchantment in her eyes.

Her father, the king, was the first bewitched by the calm and beauty in Princess Lilian as was she called. His wife's death right after the childbirth couldn't stand "the pleasure of having such a beautiful thing" and he'd kill and destroy everything that could lower Lilian's health. He hated clowns that would make her laugh too much, servants that would allow her to get dirty, news that would make her lose sleep. Anyone sane outside Lilian's enchantment would think she was a doll. It wasn't allowed her to live. Silent and indifferent, Lilian watched the world at distance and kept to herself the curiosity for life and envy for those that could enjoy it.

It didn’t took longer to her curiosity added to her repression to result in hidden actions, secrets and lies in which she became very good. She’d pick small animals in the palace and make experiments with them to know and study how they reacted to various stimuli (specially pain). As the cruelty and sadism grew inside Lilian, small animals were replaced by bigger ones until she was finally able and had the opportunity to study a human, a poor, unwary and naive farmer that had been persuaded by Lilian disguised as servant. Attraction, desire, curiosity, hope, fear, pain, Lilian could feel each one of the young’s feelings as if it were her own as she tortured him. This bliss was the most real sensations Lilian ever had so far and she wanted more. Through the following years she’d torture dozens of innocent farmers and real servants in order to feel more human and alive.

In one of her nights of fun, one that Lilian would never forget, a young commoner son of a real guard was tied waiting at her dungeon. As usual when she’s tired of a prisoner, Lilian set him free, gave him a knife and pulled out her whip: the duel was set. It was clear to the boy he wouldn’t made it. Even if his aching body was able to move enough to hurt the princess, that act by itself would mean his death. The possibility of cutting his own throat (as chosen by the several prisioners before) went through his mind. He could feel the presumptuous look from the princess waiting for her prediction to prove right, and it was. The boy tremulously lifted his hand up to his neck with teary eyes and weirdly laughing at his stupid situation when a sound interrupted the scene. -Is anyone there?! - The young’s father yelled.

The guard, thad had obtained the king’s permission to search for the son since his disappearance a few days ago, was slowly walking down the stairs to the dungeon. During that brief yell and echo Lilian looked scared to the door, giving enough time for the voice to enter the boy’s heart and fill him with the force needed to pierce the princess heart. He tried to run to the door right after, willing to see his father’s face again but fell on the ground, fainted.

The young man never woke up. Once the princess was dead, the murderers were clear to the king’s mad eyes. His heiress, his proud, his numbing, his blood that ran in the veins of the most perfect being ever born was now cold on the floor. He didn’t accept the daughter’s death nor either it was enough to break her spell, he wanted her beauty back. Just as an vicious and mad old man, the king ordered all his vassals to find a way to bring Lilian to life again. He hired the most powerful wizards at the time and those who would deny his invite were threatened, blackmailed or killed. Spells never before spoken were born from the king’s efforts to resurrect Lilian as a dark energy pierced and corrupted the land, slowly bringing the kingdom to ruin and sinking more and more the king into his irrational obsession.

Centuries after its ruin, the land described by the new maps only as forbidden is called the Shadow Isles. Dark magic and evil creatures are still attracted to the castle and finally enough energy was collected and Lilian has awaken. Any possibilities of a life had gone now that her body was rotten. Even the pain of all those who suffered on the island and the whispers crying help from its lost souls didn’t mean anything to her dead eyes. To where would this curse of never living take her? How much pain should she cause to feel something again?

STATS

Attack: ●●○○○○○○○○ Defense: ●●●●●○○○○○ Skill: ●●●●●●●○○○ Difficulty: ●●●●●●○○○○

Functions: Support, Tank

Health: 524 (+78 per level) Health Regen: 8 (+0.82 per level) Mana: 324 (+28 per level) Mana Regen: 7 (+0.6 per level) Attack Damage: 52 (+2 per level) Attack Speed: 0.652 (+3.3% per level) Attack Range: 150 units (melee) Movement Speed: 325 Armor: 21 (+3 per level) Magic Resist: 30 (+1.28 per level)

SKILLS

[Passive] Goodbye Kiss The first attack by Lilian against an enemy deals 2 (+ 6 per level) (+ 44% Ability Power) as bonus magic damage (15/12/9/6 seconds cooldown after out of combat per enemy champion and large monster). Killing an enemy with Goodbye Kiss heals Lilian with 1 (+ 3 per level) (+ 22% Ability Power).

[Q] Dark Scourge CD: 11 seconds Cost: 85 mana Range: 650 units After a brief animation hits the first enemy in the path with a whip, dealing slow by 40/50/60/70/80% for 1.4 seconds and 75/95/115/135/155 (+ 65% Ability Power) magic damage. If Dark Scourge hit a projectile from an enemy champion, it'll intercept it. Intercept: This skill can hit enemy champions' projectiles apart from the caster. Piercing projectiles such as Orb of Illusion and Spray and Pray maintain their properties.

[W] Bloody Games CD: 20/16/12/8/4 seconds Cost: 12% current health Lilian can cast one of her basic skills without mana cost even if it's in cooldown. Skills used through Bloody Games don't apply crowd control.

[E] Spectre CD: 15 seconds Cost: 50/60/70/80/90 mana Minimum Range: 350 units Dashes a short distance that extends if Lilian hit an unit, attracting enemy ones towards you for 0.5/0.75/1/1.25/1.5 seconds. Bloody Games: Deals 40/50/100/130/160 (+ 40% Ability Power) plus 4/4.75/5.5/6.25/7% of enemies missing health as magic damage. Reactivate to stop the dash.

[R] Iron Maiden CD: 160/135/110 seconds Cost: 100 mana Range: 725 units Maximum distance allowed: 850 units After a delay, shoots an energy wave that hits the first enemy champion, supresssing him for 2.5 seconds. While supressed the target is invulnerable and untargetable by allies and enemies but has (2/2.5/3 + 0.3% Ability Power)% of his maximum health stolen by Lilian each 0.25 second through magic damage. The supression is canceled if Lilian goes too far from her target or if gets hit by hard crowd control.

14 Comments

Auurun1 votes

Not a huge fan of her look, but I really, really like her kit.

IcebornBR1 votes

There were some other visual concepts for her, this one is the Lich Queen by Adrian Dadich and was the inspiration for her personality and story. Sometime after I concepted her more like the King of Demons from Lodoss War: Lady of Pharis but she's a naked character and I wouldn't put her here haha Finally, I tried to draw something and got this if you're interested. I'm not so confident of my drawing and painting abilities so I ended up with the first one.

https://s29.postimg.org/ux3haf2nr/Nova_Imagem_de_Bitmap.jpg

That being said, really glad you liked her kit <3

Auurun1 votes

I just feel like with this look she would be a little bit too disturbing for LoL's standards. I heard that Karthus had to be changed a bit because his original design when he was in development was to disturbing for Chinese audience.

IcebornBR1 votes

You're probably right :v Well for a number of reasons, if her concept get accepted the first thing that would happen is her visuals getting changed. I may try to draw something new however.

Auurun1 votes

This picture you just gave doesn't really fit with champ using whip, because of that huge hands (at least for me xD), but could be a base for other cool concept. Maybe something like some sort of magic based champ that uses his/her big hands to gather power from around or something, dunno.

Either way, hope to see some more concepts, cause I rarely see on boards ones that i can call good like this one. Looks like it's your first concept on forum... Hopefully not last ;)

Hay5eed1 votes

I really like this kit, especially Bloody Games. Health costs is a unique aspect that Riot games haven't really touched on yet, and those rare times they do it hardly seems like a good attempt (Aatrox can kill himself through health cost. Soraka, an already squishy target whose main purpose is to heal, uses her own health to heal targets).

Besides that I don't quite understand how Dark Scourge interacts with projectiles...does it destroy the projectile? Does it somehow deflect/redirect it?

That ult is pretty cool too. I'd play this as support.

IcebornBR1 votes

Dark Scourge can hit projectiles so skills like Charm and Mystic Shot (that hits only the first enemy) would be destroyed. Orb of Illusion, however, can go through enemies and would also go through Dark Scourge. That means that Orb of Illusion even applies Ahri's passive when hits Lilian's Q.

Glad you liked it!

Hay5eed1 votes

So now that I know how this particular ability interacts with other abilities I must say that, if Riot were to implement this idea, they would probably have it just block ALL projectiles because it would probably be easier to program in. I'm not sure how projectiles are coded but they would probably have to rewrite how they are written just for this ability. I would rather have it just block all projectiles it hits because

1.) It's easier to program

2.) It adds a tad bit more strength in her kit.

3.) It still isn't that much more powerful. Considering that there is a brief windup on a linear skill shot ability it would still be pretty damn difficult to make clutch lifesaving plays by blocking projectiles but would also feel extremely rewarding and could lead to some sick af pro plays

IcebornBR1 votes

Yeah I thought about that too. My worries are about her Q getting useless by attack speed. Morgana can throw her binding at you and you prepare your Q, but suddenly comes that stupidly fast Jhin's aa projectile and you end up blocking his bullet instead.

Maybe if the Q cooldown or mana cost get lower it can be balanced but I find it hard to say if it's that worth hitting aa projectiles too

Hay5eed1 votes

just have it block all projectiles it hits

Arakadia1 votes

I'm loving the W, and passive. Doesn't feel like a tank, at all though. Seriously could use some more CC or way to tank imho. Passive is too similar to MF's too sorta.

IcebornBR1 votes

I think her defense is more up to the player nulling projectiles with Dark Scourge so she's keeping herself (and nearby allies) alive by denying damage. In lane you have Goodbye Kiss to help you sustain a bit and in team fights Iron Maiden will turn an enemy in a blood bag for a while.

A cohesive way to add more CC to her kit would be a brief silence/pacification or movspeed and atkspeed slow in her passive... or remove the CC just from Bloody Games + Spectrum and maintain her Q always applying slow... I don't really know lol

Friendly Ram1 votes

wow looks fun some questions though. Passive: does it have no cooldown on minions? Q: so a momentary windwall on the whip(any thoughts on the duration?) like the cc though. W: this is honestly scary. i can see it working well in a solo lane.(ulti included?) E: max range? name sounds kinda weird for what it does any insight? R: little play room after casting nice and dangerous.

IcebornBR1 votes

Passive: It's supposed to happen only once to minions so there's no need for cooldown. Q: As soon as the "windwall" hits an enemy champion's projectile the whip and its windwall are cancelled too, it's like two bullets colliding in the air. W: Only basic skills so ult doesn't count. E: You can dash indefinetely as long as you have enough units to cross and extend the range. The name was actually a mistranlation xD In portuguese "Espectro" means spectrum and phantom. R: The idea is force the player to choose not only the right target, but the right moment. The target hit (that annoying tank that sticks on your adc) becomes a blood bag and the rest of the enemy team might try to take control of that play room area and force Lilian out.

Glad you liked it :D

More from Concepts & Creations