Wanted: Yordle Jungler

Twangurdead··3 votes·948 views
http://imgur.com/dcSpQog

So, I am not much of an artist, but I do have quite a few ideas. There has, for a while, been a want for a yordlle jungler. From what I understand, there was a concept design that never came into fruition. After hearing this, and being one of those who wanted a yordle jungler, I had an idea. This idea came to me in the form of a yordle in a pith helmet with a comically large elephant gun on his back and a machete in his hand. I did a concept sketch on what I had in mind based on my daughters posing in a crouching and upright positions (not included).

I did have different ideas for abilities:

  • Passive: Unnamed - Normally temporary buffs last until death longer (blue, red and baron buffs; but could extend to poison, vision and stun buffs from smiting a neutral monster, but I felt that was overkill).

  •       Ability: Hack - Deals damage, ~~slows~~, and applies a damage over time (dot) if the target is stunned or snared when hit. This ability also deals more damage to neutral monsters.
    

~~* Ability: Unnamed - After a few seconds, places a camouflaged trap (not invisible, but hard to see if not looking for it) that deals damage and stuns. Max of 2 traps out at once, only effects champions, large neutral monsters, and hostile epic monsters. ~~

  • Ability: Track - Activate to reveal if an enemy champion has been nearby within the last (scaling) seconds for (scaling) amount of time. This champion receives a movement speed bonus when following the trail, and the trail is absorbed (or deleted) as it is followed.
    (note that following it the wrong way will still give the bonus, this champion will simply run out of trail going the wrong way.)

http://imgur.com/2S0C8JK

  •       Ability: Unnamed - Hits a target with the butt of his rifle/machete to deal damage and interrupt and adds a deteriorating movement slow.
    
  •       Ultimate: Big Game Hunter - Deals heavy damage to champions and fixed true damage to epic monsters. Deals damage in an elongated cone (slightly longer than a Miss Fortune ult, but half as wide). It would either deal damage to only the initial target hit, or pierce through the initial target and deal decreased damage (including damage to epic monsters) for each target (champions or epic monsters) hit.
    

http://imgur.com/rlNgYpR

Backstory could be something in the area of a big game hunting yordle who, after years of searching thinks he has correctly chased down the location of his quarry being harbored by the League of Legends, and joins them so that he can finally hunt down his target (could be baron nashor, could be dragon, could be a champion).

      As I stated, I am not much of an artist, but I hope that this post will at least inspire someone to revisit this concept. I, for one, would play a yordle jungler, especially one that was in a pith helmet. Let me know what you think below, as this idea definitely needs some polish.

8 Comments

SH Azykan2 votes

Poppy Teemo

JayHog19921 votes

Neat concept, just a few problems.

You already keep your smite buffs after death, the only way to lose them is for them to run out of time. So the passive is half useless except for red/blue/baron/5th drake.

But overall, with these skills, it sounds more like another Teemo, but made more for jungle only than laning phase.

You're on to something, but might want to rethink some of the skills.

Twangurdead1 votes

I noted that retaining smite buffs till death as something I found as overkill, as having an extended oracles was crazy. It could just be a passive extending the duration just like the mastery (and would stack with the mastery).

I personally find these abilities completely separate from how teemo's work, namely as this champion would be melee, has a dot that only applies under specific circumstances, and would have a more brawling build than that of a mage or marksman.

Thank you for your input though, as i was unaware that smite buffs persisted through death.

DorkunedAuras1 votes

A camoflaged trap is against riot's code of clarity. It's clearly visible or it's stealthed.

Twangurdead1 votes

Thank you for the heads up, I was contemplating something along the lines of the corners being visible with no visible interior. I will look into ways of revising this.

Twangurdead1 votes

To those who say that Teemo and Poppy are jungle yordles, I present this idea because they were not designed to jungle, whereas this champion would be. Kindred, for comparison, can be an ADC, but she was designed for the jungle position.

Twangurdead1 votes

I have updated concept drawings for two of the abilities

More from Concepts & Creations

More by Twangurdead