Wanted: Yordle Jungler
So, I am not much of an artist, but I do have quite a few ideas. There has, for a while, been a want for a yordlle jungler. From what I understand, there was a concept design that never came into fruition. After hearing this, and being one of those who wanted a yordle jungler, I had an idea. This idea came to me in the form of a yordle in a pith helmet with a comically large elephant gun on his back and a machete in his hand. I did a concept sketch on what I had in mind based on my daughters posing in a crouching and upright positions (not included).
I did have different ideas for abilities:
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Passive: Unnamed - Normally temporary buffs last
until deathlonger (blue, red and baron buffs; but could extend to poison, vision and stun buffs from smiting a neutral monster, but I felt that was overkill). -
Ability: Hack - Deals damage, ~~slows~~, and applies a damage over time (dot) if the target is stunned or snared when hit. This ability also deals more damage to neutral monsters.
~~* Ability: Unnamed - After a few seconds, places a camouflaged trap (not invisible, but hard to see if not looking for it) that deals damage and stuns. Max of 2 traps out at once, only effects champions, large neutral monsters, and hostile epic monsters. ~~
- Ability: Track - Activate to reveal if an enemy champion has been nearby within the last (scaling) seconds for (scaling) amount of time. This champion receives a movement speed bonus when following the trail, and the trail is absorbed (or deleted) as it is followed.
(note that following it the wrong way will still give the bonus, this champion will simply run out of trail going the wrong way.)
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Ability: Unnamed - Hits a target with the butt of his rifle/machete to deal damage and interrupt and adds a deteriorating movement slow. -
Ultimate: Big Game Hunter - Deals heavy damage to champions and fixed true damage to epic monsters. Deals damage in an elongated cone (slightly longer than a Miss Fortune ult, but half as wide). It would either deal damage to only the initial target hit, or pierce through the initial target and deal decreased damage (including damage to epic monsters) for each target (champions or epic monsters) hit.
Backstory could be something in the area of a big game hunting yordle who, after years of searching thinks he has correctly chased down the location of his quarry being harbored by the League of Legends, and joins them so that he can finally hunt down his target (could be baron nashor, could be dragon, could be a champion).
As I stated, I am not much of an artist, but I hope that this post will at least inspire someone to revisit this concept. I, for one, would play a yordle jungler, especially one that was in a pith helmet. Let me know what you think below, as this idea definitely needs some polish.