Esul chains of hollows

zerocatalyst·12/21/2017, 2:20:04 AM·1 votes·377 views

NAME:Esul [chains of hallows ]reffering to her loseing her mentality (girl)

race:human

age:?(young looking)

personality:sadistic(due to her suffering),and silence(also due to heer suffering),dry humor/personallity(due to her lack of companionship) (like the chaos mixed with the calm)

ex voiceline:joke:what do u get when u mix me with you...nothing at all, duuuh

lore:possibly to do with being a slave (gives good reason for chains as her wep.)

Apperance:gray and white hair,wears a solid white rounded mask with 2 eye holes no mouth hole(painted on wide red sharp smile),bust:simmilar to rivens,clotheing:crop top sleevless hoodie(red)(with slashes through it(has a undershirt)),pants:grey cargo capries,no shoes

concept:chains

Ranged/melee(like rakan)

dmg type: AP

Role:mid,top(does have a %max hp)

intended power climax:late game

pros:great zoneing,and kiteing potential

cons:very mana hungry,low escape in early laening,pretty demanding skill lvl

counters:yasuo,zac,sion,hecarim,{(champions with bigger dashes)cant stop going through walls once u are going so itll hurt}

countered by:kassadin,evelynn,(most super bursty assassins){takes 1.5-3 seconds to set up all pillars(based on q lvl)}

Items?:liandries(works with walls),rod of ages(some mana/dmg also some hp for kiteign in your ult),nashors tooth(goes well with w passive),abysal mask(give u some extra dmg and u heal from the mana hungry spells),archangel staff(spell spam,and mana sustain)

Note:all cd are based on with 0% cdr,the pillars are chains attached to poles bound in chains,the scaleings and base dmgs can be changed(i am no math wiz),there are typos everywhere(grammer natzis beware)lawl,DID NOT DO BASE STATS OR BASE STAT SCALEINGS, also HAVE NOT DONE LORE (wanting lore to lean towords physical tourte as a kid every day broke her emotions and made her sadistic) passive:your auto range increses by 30 every time u hit a enamy champion but loses %(undecided)dmg every time(stacks 4 times) if no enamy is hit within 6 seconds the range is reset

Q:{cast range(about that of karthus q)][mana cost-30/30/40/40/40], [cast cd-.5/.5/.5/.5/.5], [charge cd-8/8/7/5/4.5(cdr does not count)], [charges 3/4/5/6/6], [Pillar dmg-20/40/50/50/50(adjust scaleing as needed)(scaleing probly .5 or .6 ap)], [pillar delay .5/.5/.5/.5/.5], [(must start q at lvl 1 like azir w)(pillar hitbox is size of caitlynn trap maybe slightly bigger)], [Pillar remains for 5 seconds(adjust based to charge cd and charges)], [pillars must have a spaceign limit between them(can not stack close for ults sake)]

W:makes a wall spiked chains between EVERY pillar each {if enamy between 2 pillars they will automaticcly trigger teh wall(can cause burst dmg against ppl with long range dashes or mobility like zac,sion,etc. (mana cost-60/70/80/100/100)(cd-14/12/10/9/8)(slow-10%/20%/25%/30%/30% for 3 seconds(slow reduces by 2.5%/4%/5%/6%/6% with each wall that is hit but resets teh timer)) (dmg-30/40/50/60/80 per wall (.65 ap scale))

W PASSIVE:landing 5 auto attacks on an enamy champion within 30 seconds will do 3%/4%/5%/5%/5.5% of the targets max hp as dmg(ignoring 50% aurmor)after triggering this affect the same champion cna no have this effect restart for 5 seconds can

E:[mobility]:chain throws to closest pillar(about range of camille e)then spins u around pillar up to 360 degrees(or until u meet unpassble terrain)(if pillar on left champion will spin clockwise and vise-versa)reactivate to end the trip early and sling shot u in the dirrection u are moveing.any enamy u swing into is knocked back(like ornn q)(mana cost 40/50/60/70/70) (cd-18/16/14/12/10)dmg 80/90/120/150/200 true dmg(no scaleings)

R:all your pillars remain for an extra 3/4/5 seconds(no more pillars can be made)chains spin out from teh pillars over 1 second(like a fast anivia ult)(ends after all pillars are gone)your e cooldown is reduced to 2.5 seconds(so u can kite them in your chain mailstorm)dmg-40/60/80 per second(.6 ap scale) cd:140/120/100

3 Comments

wiplash da beast12/21/2017, 10:21:57 AM1 votes

This is a good idea but i thiknshe could be able to use her chains on enemies

zerocatalyst6/5/2018, 2:00:44 AM1 votes

this is mainly just a idea that is somewhat put together.if riot was to use this of course they would be able to change clothing to fit the game theme and choose how they want the lore.chains are one of the champion concepts they have not used yet.(except things like urgot ult).........her playstyle would be fun u hit em with pillars if they chase you set up a wall once they get to you u hook around to the to a pint and set up another wall.once they run u chase them down with your e and keep autoing them and denying paths with your walls.if its a team fight u spam alot of pillars out then use the w to make a web of walls they cant escape and as they try u press r to tear them all to shreds (r being like a bunch of smaller anivia ults centered around the pillars(overlapping dmg is questionable)