Probably an unbalanced but fun idea.

Q Ren··2 votes·567 views

A game mode where everyone has 0 cooldown on abilities, put in an arena with no nexus/turrets (kind of like the dark star mode) without being able to buy items and the goal of the game would be getting a certain amount of kills/points(kills giving you the points).

IMO this would be pretty fun to play and at the same time would obvisouly not be too balanced but maybe add 10 bans as well to try and ban the really unstoppable champions.

18 Comments

Sp33d Zer03 votes

Urf.

You want Urf.

Sorry, you want Uurf :P

Q Ren1 votes

[{quoted}](name=Sp33d Zer0,realm=NA,application-id=A8FQeEA8,discussion-id=0W9A4fEq,comment-id=0001,timestamp=2017-08-23T08:56:48.810+0000)

Urf.

You want Urf.

Sorry, you want Uurf :P

No I don't want urf, this is different in almost every single way except the fact that in urf you get cooldown reduction and some other buffs while here you get literally 0 cd which is kind of similar I guess.

Sp33d Zer01 votes

Hence Ultra Ultra rapid fire.

There are two Ultras :P

AlienPrimate1 votes

So what would you do about Kayle Tryndamere Taric who would be permanently invulnerable?

Q Ren1 votes

{quoted}

So what would you do about Kayle Tryndamere Taric who would be permanently invulnerable?

Riot can permanently ban them on this mode or you could ban them in the banning phase.

AlienPrimate1 votes

What about Ekko Elise Fizz Kayn Maokai Nocturne Shaco Vayne Vladimir Xayah Zed who would be permanently untargetable?

archerno11 votes

{quoted}

What about Ekko Elise Fizz Kayn Maokai Nocturne Shaco Vayne Vladimir Xayah Zed who would be permanently untargetable?

Well he did state in thread title that it would be unbalanced

AlienPrimate1 votes

It wouldn't be unbalanced. It would be unplayable.

Chembaron Yamada2 votes

This.

Basically every champion with a disabling CC (Stun, Knockup, Knockback, Silence) has to be forbidden, because if they hit you with their CC first, you are going to die.

On top every champion with invulnerability/untargetability, because they simply can not die.

Even stuff like Jinx would be oppressive against melee champions. Imagine her spamming the whole ground with her rooting grenades.

Q Ren1 votes

The stealth ones won't do shit, you have 0 cds for god's sake just spam it and you'll eventually kill them.

And like I said in this game mode you can't buy items, and again, there's a banning phase.

Chembaron Yamada2 votes

Invulnerability/Untargetability are fine, like you said they can simply ban these champions.

However, the biggest problem is hard CC, which is pretty common and will give you a bad game experience. It comes down to basically "whoever hits his CC first, wins, thanks to perma CC".

Aatrox Ahri Alistar Amumu Anivia Ashe AurelionSol Azir Bard Blitzcrank Brand Braum Caitlyn Camille Cassiopeia Chogath Darius Diana Draven Ekko Elise Fiddlesticks Fizz Galio Gragas Hecarim Heimerdinger Ivern Janna JarvanIV Jax Jayce Jinx Karma Kayn Kennen Kled Leblanc LeeSin Leona Lissandra Lulu Lux Malphite Malzahar Maokai Morgana Nami Nautilus Nocturne Orianna Pantheon Poppy Quinn Rakan Rammus Renekton Riven Ryze Sejuani Shaco Shen Singed Sion Skarner Sona Swain Syndra TahmKench Taric Thresh Urgot Varus Vayne Veigar Velkoz Vi Viktor Volibear MonkeyKing Xerath Zac Zilean Zyra

That CC problem would mean that all these champions should be forbidden. And that are not even all with hard CC, I just picked these with hard CC reliable enough to keep you perma CCed, if they landed it on you once.

This does not even include all champions which would have: Untargetability, Invulnerability, insane sustain or other frustrating mechanics.

To make this game mode playable just slightly, the champion pool has to be extremely small. Probably the size of the Bloodmoon game mode or even less champions. Otherwise no one is going to have fun in this game.

Q Ren1 votes

{quoted}

Invulnerability/Untargetability are fine, like you said they can simply ban these champions.

However, the biggest problem is hard CC, which is pretty common and will give you a bad game experience. It comes down to basically "whoever hits his CC first, wins, thanks to perma CC".

Aatrox Ahri Alistar Amumu Anivia Ashe AurelionSol Azir Bard Blitzcrank Brand Braum Caitlyn Camille Cassiopeia Chogath Darius Diana Draven Ekko Elise Fiddlesticks Fizz Galio Gragas Hecarim Heimerdinger Ivern Janna JarvanIV Jax Jayce Jinx Karma Kayn Kennen Kled Leblanc LeeSin Leona Lissandra Lulu Lux Malphite Malzahar Maokai Morgana Nami Nautilus Nocturne Orianna Pantheon Poppy Quinn Rakan Rammus Renekton Riven Ryze Sejuani Shaco Shen Singed Sion Skarner Sona Swain Syndra TahmKench Taric Thresh Urgot Varus Vayne Veigar Velkoz Vi Viktor Volibear MonkeyKing Xerath Zac Zilean Zyra

That CC problem would mean that all these champions should be forbidden. And that are not even all with hard CC, I just picked these with hard CC reliable enough to keep you perma CCed, if they landed it on you once.

This does not even include all champions which would have: Untargetability, Invulnerability, insane sustain or other frustrating mechanics.

To make this game mode playable just slightly, the champion pool has to be extremely small. Probably the size of the Bloodmoon game mode or even less champions. Otherwise no one is going to have fun in this game.

Maybe add a passive that you can't be cced for 2 seconds after the first cc(but it would still deal dmg to you), Like I said it would need some balance obviously I just posted my starting idea for what could be a pretty fun mode.

Bjðrk1 votes

The casting times would inhibit you from actually having 0 cooldowns.

Tin Obliterates1 votes

So you want Ultra Rapid Fire, but with more Rapid Fire.

Chembaron Yamada2 votes

WURF Wombo Ultra Rapid Fire

Q Ren1 votes

{quoted}

So you want Ultra Rapid Fire, but with more Rapid Fire.

And no turrets/nexus in an arena,yeah.

GodlyBane1 votes

I thought about that too :D

GodlyBane1 votes

Wait... Master Yi anyone?

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