Ranked system suggestion

Sugar and Spice··1 votes·353 views

Greetings, Climbing the ranked ladder is not only frustrating but can be even worse when you lose because of something that isn't really your fault. For example, you do well and win your lane, but your other laners feed and it ends up costing you the game. I doubt this will even get looked at by anyone or seriously considered, but I'll try anyway. Ranked games should dish out or take away LP based on how well / poorly you did in a game. If you carry your team, you should get more LP for that rather than the bot lane you carried getting equal LP for doing close to nothing. It's tiring to lose LP based on your teammates' bad decisions that ended up costing you the game. Thanks

4 Comments

Hethalean1 votes

What do you define as 'did well?' like... lots of kills? or just your mastery grade at the end?

Sugar and Spice1 votes

I'm not really sure, I guess mastery grade would be a good starting point. Turrets taken should factor in as well in my opinion. Thoughts?

ModThe Djinn1 votes

[{quoted}](name=Im a rabbit,realm=NA,application-id=A8FQeEA8,discussion-id=0MTUX3kE,comment-id=00000000,timestamp=2017-03-26T02:53:41.944+0000)

I'm not really sure, I guess mastery grade would be a good starting point. Turrets taken should factor in as well in my opinion. Thoughts?

This leads to a situation where players get SUPER mad about killsteals, who kills which towers, etc. It also prioritizes maximizing your "score" over helping your team win, and is especially bad for support players and players of popular champions, where it is harder to get a high score for the game.

Sugar and Spice1 votes

Support players can still get good mastery grades based on assists and other things. It's just a suggestion, but how they would do it would be difficult to decide.

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