Morgana and Kayle Rework
(Lore on my Tumblr https://reba042.tumblr.com/ )
Morgana
Health 800-3200 Health Regen 15-30 Mana 360-990 Mana Regen 18 Range 400 Attack Damage 80-120 Attack Speed 0.5-1.5 Armor 36-89 Magic Resit 30-59 Movement Speed 350
Passive SOUL ENERGY Morgana's basic attacks deal (+75% AP)(75% AD). She restore 5% of that damage as health and mana.
Q DARK ENERGY (60 Mana 14/13/12/11/10 Cooldown 1300 Range)(Skillshot) Using dark forces, Morgana creates a trap. The trap changes depending on what type of unit was hit. If DARK ENERGY hits a Champion or Large Monster, they are rooted for 2/2.5/3/3.5/4 seconds and dealt (+ 25% AP) damage. If DARK ENERGY hits an Epic, Small or Medium Monster, Minion or reaches the end of the range without hitting anything, DARK ENERGY becomes a 200 radius area. The area slows by 20% and deals 75/90/105/120/135 (+ 15% AP) damage every 4.5/3.5/2.5/1.5/0.5 seconds for 6 seconds.
W DIVINE ELEGANCE (120 Mana 20/17.5/15/12.5/10 Cooldown)(Buff) Morgana gains +( 10/15/20/25/30% AP) speed, ignores unit collision, can move through walls and increases SOUL ENERGY to (+ 150% AP)(+ 150% AD) for 5 seconds.
E INFUSE (30 Mana 25 Cooldown 1300 Range)(Point and Click) Passive: Heal 10% of all magic damage you deal. Active: Morgana connect's her spirit with and ally for 7 seconds. They cannot move more then 1300 units away from each other. Morgana and her ally heal for 30% of all (adaptive) damage they deal and have + 7/8/9/10/11 Magic Penetration and Lethality.
R ANGELIC ASCENSION (120 Mana 120/90/60 Cooldown)(Buff) Using her Targonian energy, Morgana ascends all of her team. They grow in size, heal (+ 300% AP) and have x 1.5/1.75/2 ability power and damage for 10 seconds.
Kayle
Health 400-1600 Health Regen 15-30 Mana 720-1980 Mana Regen 38 Range 200 Attack Damage 160-240 Attack Speed 1-3 Armor 18-44 Magic Resit 15-30 Movement Speed 350
Passive DIVINITY All of Kayle's damage is converted to either physical or magic, depending on her target's lesser defense.
Q DIVIVE SPEED (20 Mana 20 Cooldown)(Dash) Kayle jumps forward 450 units. Her next basic attack is a critical strike and will heal her for all the damage she deals. Bonus 1: Kayle blinks instead of dashes. Bonus 2: Kayle's critical strikes deal x3 damage instead.
W RECKONING (160 Mana 15 Cooldown 2500 Range)(Skillshot) Kayle shoves her sword into the ground, sending jugemental energy in a direction, slowing units by 10% dealing 75/25/100/125/150 (+ 50% AD) damage to and executing all minions under (+ 200% AD). Bonus 1: Also effects enemies within 400 units of Kayle Bonus 2: Modifier changed from (+ 50% AD) to (+ 175% AD)
E RIGHTEOUS FURY (4 Mana per second 3 Cooldown)(Toggle) Off: Kayle gains + 10/20/30/40/50 bonus AD each time she uses a basic attack. This bonus immediately ends when there are no enemies nearby Kayle or she goes out of combat or when RIGHTEOUS FURY is on. On: Kayle gains + 350 (+ 20% Mana) range and her basic attacks deal 35/45/55/65/75 % of there damage to enemies 100 units away from her target. Bonus 1: Kayle gains 100 range. Bonus 2: Kayle's attacks count as melee. (Kayle can still use Runaan's Hurricane)
R TO TARGON (140/120/100 Cooldown Range)(Buff) Passive: Every time Kayle levels up her ultimate, she ASCENDS, giving one of her basic abilities another effect. Each basic ability can ascend twice. Active: Kayle renders all allies near her LAST for 3/3.5/4 seconds. LAST allies are invulnerable, have x 1.5/2/2.5 increased health regen, + 50/100/150 movement speed and gain 175 range.
makes the average champion harder to kill. She has gunblade on her autos and half of it on her e.