An idea to for a minor buff to Urgot

Valerie·11/16/2015, 6:22:15 AM·1 votes·631 views

I have a proposal for a potential add-on for the wonderful UrgotUrgot . Make his Q be able to critically strike.

It sounds completely bizarre at first but hear me out.

  1. If you think about it as his E (Noxian Corrosive Charge) is already a skillshot that you have to land first in order for the Q (Acid Hunter) to even be able to lock on to targets and he has to position just to get enough **Q **skills to deal damage. Though many can argue that it may simply be a matter of skill and that those who are very mechanically strong will have no problem, Urgot's late game isn't exactly the most ideal as his build becomes more linear forcing him into a more tank oriented build only because of lacking damage for the later game, completely ignoring the marksman identity that he has been given.

  2. Urgot's autoattack range is one of the lowest compared to other ranged champions being at a mere **425 **. By allowing his Q to be able to critically strike, he can opt to build a more damage oriented build which will:

  • Improve the viability of other items on Urgot
  • Reinforce the original identity that he has been given which is a Marksman
  1. *Urgot's R (Hyper-Kinetic Position Reverser) used to give him increased resistances but now gives him flat damage reduction that scales with level. This is his main survival/utility skill but without the necessary late game damage, how other build paths beside going full tank be effective?

If however the resulting effect of this means that Urgot's Q does too much damage for some reason, then the critical damage can merely be tweaked.

Sample Acid Hunter can critically strike but the critical strike is halved against champions

TL:DR: Urgot's Q (Acid Hunter) should be able to Critically Strike to allow him to utilize a wider variety of items rather than stick with the more linear builds that people use currently.

URGOD IS LOVE, URGOD IS LIFE!

http://i.imgur.com/0NBCwrv.png?1

2 Comments

SgtAwesomeness11/16/2015, 8:48:53 AM1 votes

as an urgot main if you stack armor pen he is fine late game and because of his ult and w its not a bad idea to go tank after a while

i get muramana, armor pen and ill have my fun doing early game rampage then when urgot falls of late game i just go tank and use my snowballing to fall back on my hp

everyone plays him different tho

DragonVS11/22/2015, 1:25:58 PM1 votes

I think a small Urgot buff would be to make his NCC (his E) cause damage when it hits the ground and enemies walk over it and MAYBE cause them to slow (damage like Cass's Noxious Blast and a slow like Kog's Void Ooze. Its a simple buff that wouldn't break him IMHO.

Having Crit on Urgot's Q might make him too OP.