Please understand what I mean to point out.

XxXJoshXxX·4/14/2018, 7:49:22 AM·1 votes·1,158 views

I don't mean to promote trolling or toxicity but I'm going to point this out and please note this is based on true events, all ranked, and more importantly more recent events.

Player 1: 600 games played, 336 master yi games 100% winrate 248 tahm kench games 0% winrate

Player 2: 600 games played, 15-20 games became frustrated and flamed a little. Chat logs Game 1"Please stop running it down mid" Game 2 "YOU F***IN NOOB!!! DON'T COME 2 MEH L@NE!!!!" Game 3 "Oh my gawd, you guys all suck man. Please at least try and not feed, it's 6 minutes in and the enemy adc is 13-0"

Player 3: 250 games played 100% troll rate, 80% loss rate Bronze 5 0LP admits to intentionally feeding Chat logs show kindness in chat and respect for teammates

Player 4: 2.5m master points games played 60% + winrate High elo Singed support player who takes smite and invades the enemy jungle, denying the enemy jungler, playing an off meta support role. Wins most games and plays to win every game.

Player 1 bans received: 0 (until publicized and Riot needs to protect company image and immediately ban. Proceeds to receive a 2 week ban and continue trolling)

Player 2 bans received: 10 day chat restriction, 25 game chat restriction, 2 week ban, permaban.

Player 3 bans received: 0, absolutely nothing had happened to this player at all

Player 4 bans received: The looming threat of a permban if he does not discontinue his off-meta game play that he had played in ranked.

Player 2 is BY FAR the most toxic player in this situation and is the problem that league of legends faces am I right? With player 4 being a close second. Please leave comments for discussion below and talk this out.

1 Comments

XxXJoshXxX4/14/2018, 8:32:00 AM1 votes

I'd also like to point out that the player base does not trust Riot as a company as they tend to be more against the players than for the players. They assume guilty until proven innocent instead of innocent until proven guilty. Those that appeal bans are usually forced to show hard solid evidence to remove bans and even then, the ban is still on the account like a criminal record. The balance team doesn't work with players on reworking champions or making new champions either. Last but not least, the game causes trauma to players when experiencing an undesired, unavoidable loss such as a player intentionally feeding, which humans natural response is to apply the "Just world" response and try to figure out what the victim had done wrong instead of acknowledging that anyone could be a victim to the same disposition. This trauma then goes unhandled because players may experience this back to back (personal experience the feeder ran it down mid 2 games in a row on my team, ranked games he was matched with me) and then causes a networking effect of trauma that then converts to an army of pissed off people more inclined to pass it on as a defense mechanism of natural human response to emotional distress. Though a more mature person would not act upon the thought, the thought still comes to mind sometimes "I had 3 games in a row of people intentionally feeding, 2 being the same player. If Riot doesn't care about me losing games I don't care if other people lose either" and although this is not a common thought to have in regular games, when dealt with extremely traumatizing losses of consistant trolling and gameplay from negative players people will simply join the trolls until their mmr is low enough to solo carry regardless of trolls.

This one not many understand or know unless they directly experience it but: Riot's match making rating matches players winning with other players winning and players losing with other players losing. The players losing will usually have an average mmr slightly higher than those winning. The losing team usually also contains a player or two who is in their promotional series for some ungodly known reason. YES THE MMR IS THE SAME BUUUUUUUT, you can't do that. Just cause mmr is the same doesn't mean the constantly losing team is on par with the constantly winning team. When on a loss streak you are more likely to face better opponents suited to your ranked experience than when on a winning streak. You're also more likely to encounter a trolling player headed down the ladder as they are also losing. THIS RIGHT HERE IS THE EXACT REASON FAKER HIMSELF HAD A LOSS STREAK OF 8 GAMES STRAIGHT IN LOW DIAMOND. The matchmaking system and ban system are flawed, and this is not my opinion, this is fact.