Addressing AFK Players

KiloEightFour··9 votes·1,791 views

I really wish Riot would take AFK players more seriously as a AFK loss impacts a individual players score and the consequences are clearly not much of a deterrent with how often it occurs.

I would propose some ideas to address AFK players:

  1. Allow game pausing like Dota2 to allow for a player to reconnect
  2. When a play has not moved after a period of time the game should end and not count against the team with the AFK player
  3. Do progressive temporary bans for AFK.... 1st AFK gets 1 hour 2nd AFK 5 hours 3rd AFK 24 hours 4th AFK 72 hours 5th AFK 1 Week temporary ban from ranked games 6th AFK one month ban

Also if Riot will not take reporting seriously then it should just auto-detect AFK players and penalize them but right now the AFK player situation is not tenable and is unfair to the team with the AFK player.

8 Comments

Eunson2 votes

{quoted}

  1. Allow game pausing like Dota2 to allow for a player to reconnect - just a horrible idea, games do not need to be any longer (queueing/champ select/load time is already 20minutes)
  1. When a play has not moved after a period of time the game should end and not count against the team with the AFK player - Can easily be abused by duoes
  2. Do progressive temporary bans for AFK.... 1st AFK gets 1 hour 2nd AFK 5 hours 3rd AFK 24 hours 4th AFK 72 hours 5th AFK 1 Week temporary ban from ranked games 6th AFK one month ban - pretty sure you already get penalties for afking
Ewok Berserkers1 votes

Allow game pausing like Dota2 to allow for a player to reconnect - just a horrible idea, games do not need to be any longer (queueing/champ select/load time is already 20minutes)

I absolutely agree. This could also be abused pretty hard.

When a play has not moved after a period of time the game should end and not count against the team with the AFK player - Can easily be abused by duoes

Can't be abused by duos if: the game is discounted for both teams, the afk still receives a loss (maybe with a doubled weight?), and is banned if it happens multiple times.

Do progressive temporary bans for AFK.... 1st AFK gets 1 hour 2nd AFK 5 hours 3rd AFK 24 hours 4th AFK 72 hours 5th AFK 1 Week temporary ban from ranked games 6th AFK one month ban - pretty sure you already get penalties for afking

Yeah, but the penalties are both incredibly slow, and not that bad. If someone AFKs multiple times, ****permaban from ranked ****. Even if you're DCing because of bad internet, Riot shouldn't punish four other people your entire league for it. Internet isn't good enough to play competitively? DON'T PLAY COMPETITIVELY

Eunson2 votes

For #2 it's easily abused. I duo with my friend to boost him. we get into an unwinnable game, I AFK so he receives no LP loss and I dont' care about my account because i'm boosting.

Great Muta2 votes

And within 5 games, both of you get leaverbustered, meaning one person will need to wait 15-20+ mins plus Q time to play. That's not going to go on for very long, and I'd know, because I played with people all the time.

Great Muta2 votes

I absolutely agree. This could also be abused pretty hard.

Innocent players are being abused pretty hard right now. Check my stats list: https://docs.google.com/spreadsheets/d/1DXfqiP4cR_mF1ajdlmRmqMtyZLrE_lsGwCvvjO0uRp8/edit#gid=1180632855

There 126 instances of AFK's in about 830 tracked games(I subtracted some due to free IP week). That's basically 1 out of 8 games affected by AFK's, and that's not counting DC's.

Every rule ever made in life has been abused at some point in time and many players ARE being abused daily. The Player Behavior And Moderation solution is just not to make any rules every time, because "it could be abused". This forum and Riot would be happy to punish the 99% to save the 1% every single time.

This line of thinking is why one single troll can screw over 9 other people as they wish.

Great Muta1 votes

just a horrible idea, games do not need to be any longer (queueing/champ select/load time is already 20minutes)

Well I know I personally LOVE playing games 3v5 and 4v5 for an extra 15+ minutes when someone AFK's. Just so much fun knowing I'm at a huge disadvantage for no fault of my own and will likely lose LP and time along with it.

You know what's a horrible idea? Forcing players to play 4v5 and 3v5.

Can easily be abused by duoes

How so? They'll get two games a piece before they get leaverbusters, and as someone who has played with groups of players, people don't want to wait 15-20+ minutes for people to end their leaverbuster plus Q time to play. I can promise you that people aren't going to stop their lives for 15-20 minutes to play with their AFKing friend.

Eunson1 votes

Your account looks pretty boosted

Blakiepug1 votes

I like the third idea and I agree afks definitely need to be addressed in a harsher manner. I just played a game where our Yi afk'd 2 minutes, came back, and then a minute later our Sejuani afk'd for the rest of the game. The worst part is when you get to end game lobby and the enemy team trash talks you for losing a game like that. But regardless, the afks shouldn't have happened in the first place.

More from Player Behavior

More by KiloEightFour