🔒 About Kassadin, when is it good to max E or Q? [CALLING ALL KASSADIN MAINS]

BlazeFatility··1 votes·902 views

I was wondering if i should max E or Q? I usually go with maxing Q, for the lower cooldown and the silence if i'm aganist ADC's (AD Caster. Got you there didn't I?). Mostly because someone like zed, or talon relies on their abilities. Talon for his W, Q but if i silence him just as he is about to use Q on me, i can just walk away. I am also sure that Kassa's Q range is longer than Talons's. I almost never max E, but i max Q even vs yasuo. I don't know if its good or not. Mostly because yasuo has his wind wall but, if yasuo uses his wind wall on top of you. It actually goes behind you I think. If i'm vs a zed, I think that it is a little easier, since zed is under the ADC catergory, silencing him when he is about so do his combo and then do return damage would be better. Not taking his shadow placement into account of course. I don't know if this is enough information or anything but, feel free to correct me in the commenting section.

10 Comments

Brutalitops011 votes

The Q doesn't actually silence. While it says "Silenced" when you target them with it, it's really more of a 0.00000000001 second silence, just long enough to interrupt channels (as the ability says it does), but not long enough to actually do anything else to the target.

You max either Q or W first, depending on if you're facing a melee opponent or a ranged opponent. Fights with melee enemies will often be blowing abilities and then turning to autos while you wait. The W gives so much mana regen when used on an enemy champion and does a lot of damage to them with both the passive and the active. You max Q first when you're expecting to take a lot of poke and need to be able to poke back or get the shield to block some. You max W first when you're expecting to be in melee range of your opponent and hitting them in the face a lot (IE melee opponents), and that's how I use him as a counter pick to Akali and Fizz and Ekko and any other melee AP assassin, but it also makes him good vs AD assassins. Never max E first. E is the ability that builds stacks as you and opponents cast and, on activation, shoots a slowing cone in the enemy's faces. It doesn't get much better as you rank it up, not compared to a larger magic damage shield or the amount of damage and mana regen that W gives.

BlazeFatility1 votes

Really? I though the silence was at least a good 1,5 seconds, because when a yasuo E,Q me. I was able to stop him from ulting me. By a 'silence' or what your prefer to call it but that short time made me think that it is actually a good 1.5 seconds. But is it silence or does it just a special attribute that interiors channels?

BlazeFatility1 votes

Really? I though the silence was at least a good 1,5 seconds, because when a yasuo E,Q me. I was able to stop him from ulting me. By a 'silence' or what your prefer to call it but that short time made me think that it is actually a good 1.5 seconds. But is it silence or does it just a special attribute that interiors channels? Also. When you do max W, does the R, Auto, W do significantly more damage? Because if it was maxing W I think I would get an early catalyst, and sheen then complete the RoA, as the Sheen would be very helpful for the burst at the start. Don't you think? But will maxing W first regardless of the matchup give you more burst overall?

Brutalitops011 votes

{quoted}

Really? I though the silence was at least a good 1,5 seconds, because when a yasuo E,Q me. I was able to stop him from ulting me. By a 'silence' or what your prefer to call it but that short time made me think that it is actually a good 1.5 seconds. But is it silence or does it just a special attribute that interiors channels? Also. When you do max W, does the R, Auto, W do significantly more damage? Because if it was maxing W I think I would get an early catalyst, and sheen then complete the RoA, as the Sheen would be very helpful for the burst at the start. Don't you think? But will maxing W first regardless of the matchup give you more burst overall?

It just interrupts channels. Maxing W first will give you more burst overall if you can hit the enemy. Problem is, it's an autoattack and you're melee. Which is why I only recommend doing it like that in the melee matchups. VS ranged, the poke of Q and the shield will be more useful surviving until 6. I typically go RoA rush, then Lich Bane, and I first back buy Blasting Wand for the AP component of RoA. Since Sheen is only a 50% base AD ratio, it's really not as much of a damage boost as the RoA until it gets turned into Lich Bane.

BlazeFatility1 votes

Ok. But i usually go for catalyst into tear. Completed RoA, then Archangle. Is this build path good? This is what i mainly do, and since i like going in all the time. Tear stacks up farily quickly, combined with Kassa's W restoring mana when killing a minion (I think) stacks tear effectivley. And the shield that is having a free Barrier, with the cost of a low cooldown and only using your mana.

Brutalitops011 votes

{quoted}

Ok. But i usually go for catalyst into tear. Completed RoA, then Archangle. Is this build path good? This is what i mainly do, and since i like going in all the time. Tear stacks up farily quickly, combined with Kassa's W restoring mana when killing a minion (I think) stacks tear effectivley. And the shield that is having a free Barrier, with the cost of a low cooldown and only using your mana.

W restores mana any time it hits something and restores significantly more when it hits an enemy champion. Tear, however, is not the best item on him. It may seem good, at first, but it delays your damage too much and you really don't need it. I used to do the same thing, but then when I started doing Blasting Wand -> RoA -> Sheen, well, the few games I did that I had over 20 kills and under 10 deaths every time.

TheEvilQueen1351 votes

shouldn't this be in gameplay?

YerroFever1 votes
  1. wrong boards. Ask in gameplay. Player behavior is about how to interact with other players, best ways to deal with teammates and/or enemy players when they are being toxic, etc...

  2. Q no longer silences, it just interrupts channeled spells. Be sure you understand which spells are channeled vs which spells have a start up. Those that are channeled can be interrupted. Those that have start ups cannot.

SecondAirbane1 votes

always max q first

it'd be good to put a point in E once u have q at 4 then max w maybe depending on the teams you max w or e

idk i dont play kass

ModUlanopo1 votes

Good morning,

This thread belongs over in Gameplay, but it has some good discussion, so it's only being locked.

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