While that makes sense (I can tell you know which thread I am referrinh to), how does the system know or tell the difference between a "legal" change to game.cfg and a change that's been done to gain advantages?
If a game.cfg change was a requirement to fix a tech issue, won't that mean the option to fix it wasn't available in the in-game settings?
I am really curious here, as the two Wrenchmen I talked to (to get a "second opinion" to the first one I talked to) both said ANY game.cfg modification was unacceptable and a bannable offense (while I didn't ask, neither mentioned any specific exceptions).
Though I think they both knew why I asked.
I will admit this is rather irrelevant in any case, as my first encounter with game.cfg was a technical exercise (in closed, solo custom games on an expendable account, just in case) to gain a reportedly "measurable advantage", requiring multiple screens.
While the experiment was a success, it was terrible to play with. Result:
https://1drv.ms/i/s!AuFMZD__7mN2gTCl5GTrI1e6ijPF
All modifications changed back after getting the few screenshots I was looking for.
I am the kind of guy who won't hesitate to modify gamefiles on my own to fix any technical problem that might occur (NOTE: If it ain't a singleplayer game, it is NOT to gain any advantage), or to go back when forced on any change I disagree with (such as client visuals, champion VOs etc.), and so would need specific instructions on what is legal and what is not.
Yeah, I know I live in a grey zone.