Here's how to fix the Troll Issue and make the game 80% more enjoyable instantly!

Fegone·7/28/2018, 4:18:17 PM·3 votes·2,718 views

It's insane how many times you just get a blatant troll in your team. I just had a game with a Cho Gath, never said anything, but started to run down bot, then mid, then bot again, then jungle, then at 0-4 went afk. Just to ruin our game. And yet, he will not get punished, because he didn't say anything.

Riot, it's not that hard to find out who those players are and to IMMEDIATELY ban them. No bs warning and 2 weeks ban, no. They aren't tilting because of some other player. They are with full purpose just ruining a game.

Analyze player scores in combination with pathing when they get reported for inting. If someone has 0 kills and many deaths, no cs, and the pathing history shows he went down lane after lane. And maybe later went afk.. ban him right away after the game. It's not hard to implement this from a developer's perspective, hell I will write that code myself for you Riot if you don't want to do it!

I know there's a lot of Data Mining going on and Analysis, how about you put some of those results to immediate use. You can immediately check build paths (item 3070 item 3070 item 3070 ), and match histories of reported players (2-3+ times inting reported in a row?) , you check pathing, you check attack clicks (or the absence thereof), the use of abilities (or absence thereof), you cross-check with assigned role (or called role from blind pick if available in pregame chat) with where they actually went, and so much more, Man Riot, do I have to spell it all out for you?!?!?

Fix this Shit! This game went from an Insanely good and fun to play Game to a TOTAL SHIT EXPERIENCE.

72 Comments

franticFurball7/28/2018, 4:36:20 PM15 votes

hell I will write that code myself for you Riot if you don't want to do it!

Alright, let's see if you actually know something or are just full of it. Here is your specification:

Present me with some lines of Python (you see I am making this easy for you) that you suggest will accurately assess a champions pathing. As input you may assume a "location heatmap". Expected return is a boolean regarding the question "runs down all lanes".

Now get coding and post your result here. If you actually know what you are talking about, that shouldn't be too hard for you to do. I know students in their 2nd year who could do that in less than 20 lines.

Mind you, that little exercise is not even beginning to tackle the problem you pretend to be able to solve. I just wanna see if you are as capable as you pretend to be.

ModThe Djinn7/28/2018, 4:26:50 PM8 votes

{quoted}Man Riot, do I have to spell it all out for you?!?!?

No, and I'm sure they know that the data you mention (along with other data) holds the solution to more accurate intentional feeding bans.

The system still needs to be built and trained though, and that's not really an easy thing to do. I'm positive that someone at Riot (likely a team) IS working on exactly what you mention here. It's just not really something you can roll out in just a few months, especially if you want to make sure it doesn't get released in an unfinished, inaccurate state.

DerMangoJoghurt7/28/2018, 5:08:25 PM6 votes

Your suggestion would permaban unsuccessful proxy farming attempts.

HalcyonDweller7/28/2018, 5:14:13 PM3 votes

I think that at the very least, Riot should implement temporary suspension whenever suspicious behavior occurs so that the account cannot be used again until it's gameplay behavior gets reviewed by a human. That way real trolls can be stopped quickly and the cost to normal players is low (maybe a day without playing, which they probably needed anyways if they tilted hard enough to play in a manner that could trigger the previously aforementioned new int detecting system).