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Temporary Ban After Loss?

NCSU Haz··2 votes·2,738 views

Hey all,

Not sure if i'm alone on this however If i lose a game I will always take a 15 minute break. I'll go outside or read a book, choice is yours. I make sure I give myself time to regain composure or "untilt". Funnily enough I come into games and can clearly see from someones match history they are on a huge loss streak and it can be shown the way they act or play in a game.

Do you think Riot should implement a say 10 minute timer on queue prevention before starting another game if you lose? May better the community by indirectly creating a less toxic community? Just food for thought, I would love to hear your opinions :)

EDIT (Thank you to Imperial Pandaa): Talking about Ranked Gameplay

EDIT: Not quite sure why everyone is down voting my comments. Just expressing my opinion :)

47 Comments

Jimmy Rustles5 votes

Play a match, game super close the entire time, everyone doing their best and having fun cuz it's the most even match ever seen, end up losing just barely

Tell the enemy it was a great game, you're in a good mood cuz you just had fun, go to que up and Boop

"No que 4 u cuz ur a salty mad boi who lost, git gud and u can play more n00b"

Good mood instantly ruined, and get annoyed at league

NCSU Haz1 votes

Of course, so maybe 1 game isn't the best answer. Maybe two for example. However considering League of Legends is now considered a sport, I think if we take it to another sport, say, football. Even if the game were super close I don't think anyone is ever "happy" to lose? Just my opinion

CharDeeMcDenniz2 votes

if a football team loses 5 games in a row, the league doesn't have them take the next week off...

NCSU Haz1 votes

Well they have a week between games... Haha

CharDeeMcDenniz1 votes

and they had a week between each other loss, so what?

hey it's your example

NCSU Haz1 votes

I'm just saying I think with football, the week off gives them more time to calm down than 5 minutes compared to 2 league games haha

CharDeeMcDenniz1 votes

you brought up football...

why punish or inhibit the percentage of the player base who realizes its just a game and doesnt get tilted over 2 losses?

RIOT should not be responsible for controlling the emotions of their playerbase

NCSU Haz1 votes

I just think the % of players " who realizes its just a game and doesnt get tilted over 2 losses?" is a much smaller % than those who don't.

Otherwise I would not have made this post haha.

CharDeeMcDenniz2 votes

you can believe that if you want, no problem

the issue is, you're still punishing people who don't deserve it, even IF the percentage is smaller

it's the same basic logic as "why dont they just ban people that go 1-19", bc some people are just that bad and you shouldn't be punished for being bad at the game

just like you shouldnt be punished for having the mental fortitude to not get upset over a computer game...

NCSU Haz1 votes

A 10 minute break to have a less toxic team and greater chance of winning to me doesn't seem like much of a punishment. Rather a fair trade.

CharDeeMcDenniz2 votes

and what would you say to those people who have limited time to play and just want to enjoy themselves on the game, winning or losing

sorry man, but i dont think this idea is a good one

NCSU Haz1 votes

If people just want to enjoy themselves whether they win or lose and have a time restraint, maybe they should play a normal. If you have a time restraint and a game goes on for too long, could also risk them leaving!

CharDeeMcDenniz1 votes

so bc I'm busy and dont have all day to play, I'm barred from ranked?

no thanks

Imperial Pandaa4 votes

No. It would actually just be a huge pain, especially for people lile streamers.

NCSU Haz1 votes

I'm not quite sure I'd see it as a pain. Not only does it help the game community i'd also see it helping in real life. Prevents someone from becoming frustrated in general. Also may give streamers time to interact with fans more personally?

Imperial Pandaa2 votes

Granted you didn't specify a queue, so I am presumming all. If something like Nexus Blitz or ARURF is out, I want to play until I am tired of it for the day. If there is an event + pass going on, and it is something I want to grind, let me grind. I play for my First Win at minimum each day. If I lose x amount of games, I may switch to bots to finish real quick so I can go play different game on computer. Your forced cooldown between matches wpuld actually dissuade me from playing anymore games after the first loss. I would just change and not worry about it for the rest of the day because I can't enjoy myself with LoL at that point.

Interaction is only one part, entertainment is another. If someone can't play for x amount due to forced CD then may as well watch someone else.

NCSU Haz1 votes

Yes that is my bad I will edit original post now - speaking on Ranked modes. Thank you friend.

GatekeeperTDS4 votes

Do you think Riot should implement a say 10 minute timer on queue prevention before starting another game if you lose?

People should be able to exercise the same self-control you have and take it upon themselves to cool down if they're frustrated. Riot isn't here to act as our conscience or our therapist, they're a business, and putting people in a time-out is not what they're here to do. They want us to play as much as possible. More play = more exposure = more money spent.

NCSU Haz1 votes

Can't spend money if you're in a game. Maybe with the 10 minute timer they're more likely to browse shop?

Kei1432 votes

Or they'll just alt tab and watch youtube or reedit?

A forced timeout after one game will probably just piss people off more than cooling them down.

It may be a good idea after 5-10 consecutive losses within the same play period, but certainly not after 1 game only.

NCSU Haz1 votes

Hey! Maybe i'm the only one who doesn't get tilted if I take a break after a loss. Made this post to get others opinions. I appreciate your comment and totally understand your side. However I still think it's best to take a little break if you lose!

TrulyBland3 votes

I don't think a forced time-out is a good idea. But I think some simple message that taking a break is an option might be helpful, as long as it doesn't give people the feeling of rubbing it in your face. Maybe even give people the option of turning it off, or set up precisely on what kind of a losing streak within what amount of time the message should show.

I'm thinking something like "Seems like you are on a bit of a losing streak there, buddy. Our advice: Sometimes morale maintenance is the most important skill to have. If you are still chill and relaxed as ever feel free to ignore this, but if you are starting to feel tilted we would recommend taking a short break."

NCSU Haz1 votes

Love the idea! Friendly reminders never hurt :)

TrikzterzArma2 votes

No, they should not decide that

NCSU Haz1 votes

Why not?

Who Fed Ru2 votes

It would only tilt players even more if they are in a losing game

NCSU Haz1 votes

What would tilt you about taking a break may I ask?

Who Fed Ru3 votes

[{quoted}](name=NCSU Haz,realm=NA,application-id=ZGEFLEUQ,discussion-id=hAhYy8dk,comment-id=00060000,timestamp=2019-06-01T16:34:36.744+0000)

What would tilt you about taking a break may I ask?

Simply that it's forced.

You need ~5 minutes to get into your next game anyway already.

NCSU Haz1 votes

Maybe! i just believe there's a stronger correlation between toxicity and losses compared to toxicity and winning. For example would you feel happier with yourself with a 3 win streak or a 3 loss streak?

Who Fed Ru2 votes

[{quoted}](name=NCSU Haz,realm=NA,application-id=ZGEFLEUQ,discussion-id=hAhYy8dk,comment-id=0006000000000000,timestamp=2019-06-01T16:57:23.083+0000)

Maybe! i just believe there's a stronger correlation between toxicity and losses compared to toxicity and winning. For example would you feel happier with yourself with a 3 win streak or a 3 loss streak?

well that's obvious, but forcing people to take a break after a lost game instead of just going into the next one would probably just be a tilter and do nothing good.

NCSU Haz1 votes

But forcing people to dodge, mute players etc is okay?

Who Fed Ru2 votes

[{quoted}](name=NCSU Haz,realm=NA,application-id=ZGEFLEUQ,discussion-id=hAhYy8dk,comment-id=000600000000000000000000,timestamp=2019-06-01T17:58:39.929+0000)

But forcing people to dodge, mute players etc is okay?

Nobody forces anybody to dodge or mute somebody

zPOOPz2 votes

No. Not everyone has a ton of time to play and wait for queue block for no reason. Not everyone loses composure or tilt after many losses. It is not Rito's place to force a break on me just because some people can't handle a loss streak.

NCSU Haz1 votes

I wouldn't say it's about pleasing "everyone" but there is definitely a high proportion of players who do!

zPOOPz1 votes

I don't understand. Who is being pleased and why are they being pleased?

NCSU Haz1 votes

I'm sure i'm not the only player who dislikes seeing people get mad but doesn't throw off anything negative either. There are definitely many positive players in this community and I think it would please people like me to see less negativity?

zPOOPz2 votes

At any given time, there are 5 players per game who lose and 5 players per game who win. If Rito FORCES basically 2nd tier LPQ on HALF the queue, it is not going to "please" a hell of a lot of people and does not sound like a very good business decision.

NCSU Haz1 votes

If we're talking strictly business, may even help Riot. People may even browse shop for the 10 minutes :)

zPOOPz1 votes

Or people just quit and play something else.

NCSU Haz1 votes

Well that's slightly illogical?

Eedat1 votes

Might not be a bad idea after maybe 3 loses or something. Not after just one though

NCSU Haz1 votes

For sure, of course the company itself would have a better idea than I do. Just something I personally feel would better the community....and also a players health. Gets them up off their chair and walk around for blood flow etc!

Environmentalist1 votes

Heh, that's a neat idea! I agree with buddy, definitely not after 1 loss, but maybe after a few. I could sure as hell use something like that. I wonder if it would be effective to offer it as an option to people - something you could turn on and off, like the chat filter. It would definitely cause a riot [slayer-jinx-wink] in the forums though haha

NCSU Haz1 votes

Definitely a hard one to implement however it's not just a good idea for gameplay, but also a players mental and physical health?

banana boy1 votes

I like your thought, but it's not really realistic. Would a bartender say "You've had enough drinks for tonight, I won't serve you anymore"?

NCSU Haz1 votes

Unfortunately that does happen, yes haha. If someone has had too many drinks and is causing issues (i.e. flaming in game) they would remove them from the bar. I've seen it many a times.

ZenaSpiritdragon1 votes

[{quoted}](name=banana boy,realm=NA,application-id=ZGEFLEUQ,discussion-id=hAhYy8dk,comment-id=0008,timestamp=2019-06-01T22:31:29.364+0000)

I like your thought, but it's not really realistic. Would a bartender say "You've had enough drinks for tonight, I won't serve you anymore"?

Actually yes, and in some cases might be legally required to do so. I agree that it's not realistic though.

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