You know what grinds my gears? Leaverbuster.
So, Leaverbuster. It's a tool used so players who afk are kicked from the game. Lets look at what it actually does here, shall we?
Players who afk; be this to flame or they actually leave, are not playing the game. Leaverbuster gives them a warning they're not playing the game, and threatens to kick them. If this was a tool implimented to combat toxicity and rage afk's, it's pretty pointless becuase it TELLS them they're gonna be kicked. So they just click off the message and move an inch and problem solved.
For those who are actually gone, i can see it being kind of useful. Kicking them returns them to base so they dont give away a free kill to the enemy. Fine.
My main problem lies to those who never connected to the game in the first place. Say their computer crashed, as mine just did. Well, in trying to connect to game, i sit in fear and frustration. Knowing that, while waiting for my computer to get it priorities straight, Leaverbuster has decided that im not playing the game. I'm not, you're right. Im trying to, but cant connect. Upon connecting: im greeted by LeaverBuster. Who tells me that because im not playing the game, it's going to kick me.
:^ )
Now i have to reconnect a second time. Frustrating not only me, but my teammates as well that i joined, then immediately disconnected. So my question is... Whats the point? It dosen't counter flamers or improve the toxicity of league. Even if the enemy does get one kill from the now AFK'd person, thats one kill they wont get again becuase they'll be at fountain the rest of the game. Instead, it stops those TRYING to play, maybe they were taking a bit longer to load so the game started it anyway, and now they cant becuase leaverbusted has determined with it's not-so-greaceful judgement they dont GET to play. Simply becuase they dont connect by a certain period, regardless of the ammount of effort they've put into correcting the issue that may or may not have been on their behalf.
So why does it kick you for being afk if you never even connected to the game? Why does it not have the ability to discern if the player is actually connected or not? If it were, it would stop the most frustrating part about it: connecting and being kicked immediately instead of being able to start coming back, but would also keep it as a way to save lives of afk's or maybe prevent toxicity. I'd really like feedback on this becuase this is the single handed most frustrating thing i've encountered with the game as a whole. Not balance issues, not Gameplay issues, not being able to play becuse when i connect, the game disconnects me due to a bot not seeing me move.