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Penalizing All Players with LP Deductions for Disconnecting & Reconnecting Promotes Bad Play

ºpº··1 votes·1,951 views

The punishment system for AFK-like behavior needs to be refined a little bit to notice when a player disconnects and reconnects.

As it works currently, if you disconnect and reconnect (due to internet spike, computer crash, etc.) you will be punished regardless whether you win or lose.

Basically, this means that if something happens during a game and you disconnect you might as well just close the computer because even if you reconnect, fight from behind & win you'll still be punished.

Current system is fine, just needs to be broadened a little to notice the difference between griefers & unintentional DCs.

Otherwise the policy just addresses bad behavior by promoting other bad behavior.

6 Comments

Imperial Pandaa2 votes

Random dick: leaves game The team of now 4: battles valiantly Random dick: thirty minutes later Huh? The game is still going on. reconnects and wins because team was fighting Random Dick: GG EZ. gets lp

Want to extend time to connect before detected afk? Better but still would have to find a good time. If too long then abused.

ºpº1 votes

[{quoted}](name=Imperial Pandaa,realm=NA,application-id=ZGEFLEUQ,discussion-id=EgKPbHxA,comment-id=0001,timestamp=2019-01-20T22:44:55.720+0000)

Random dick: leaves game The team of now 4: battles valiantly Random dick: thirty minutes later Huh? The game is still going on. reconnects and wins because team was fighting Random Dick: GG EZ. gets lp

Want to extend time to connect before detected afk? Better but still would have to find a good time. If too long then abused.

Agreed. Basically just suggesting that riot try to close the gap between 5 minute computer reboots and griefers reconnecting after 30 minutes for free LP. My gut says they could add in a couple unique factors to detect whether the player is really trying or just trolling.

Shiwah1 votes

[deleted]

ºpº1 votes

I figured that it could work something like this --

When a player disconnects for any reason they are 'flagged'. Then, the computer would run through a bunch of other factors to try to determine whether the player is really trying or just trolling. Such as, did the player reconnect? Did they feed compared to others in the same rank? Did they show other abusive or reported behavior in the game before the disconnect/reconnect?

Then it could weigh these factors to either forgive or punish the disconnect accordingly. There will always be edge cases and ways to abuse the system, but this could clean up some of those grey areas a bit.

Aladoron1 votes

Or just don't leave the game. If this happens soo frequently, that this is an issue for you, then accept it, or do not play online games.

Leavers deserve punishment, no matter what the reason is.

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