The new honor system is clunky as hell

venerdì··8 votes·954 views

I just wanted to get some feedback from other people on the new honor system. I really liked the old honor system, and i really don't like the new one. it feels very very weird to me for several reasons:

  1. the honor options are weird Before we had teamwork for when somebody pushed himself to help his teammates, friendly for friendly people and helpful, well helpful didn't really see much use. Now we have great shotcalling (which i guess is the old teamwork but it feels less an honor thing because teamwork is a people positive thing and great shotcalling involves a strictly strategic decision), gg<3 wich by descriptions feels like it would be exactly the same as great shotcalling with the added unlcear hints at positivity, so it's unlclear and in a way redundadnt, and stayed cool which feels like an option you can never give anybody because it's very hard to see someone staying cool as coolness it's not usually very loudly expressed (contrary to anger). All the three feel very unsatisfying to me because they are unclear, contrary to "friendly" and "teamwork" were very clear and linear and you always knew when to use them.

2)The post game honor page The honor pop up window is supposed to have a post game cool effect like overwatch, but in fact is very frustrating and makes you feel bad for not honoring your teammates even if they don't really deserve it. I don't know if it's just me but it makes a bad game, feel bad even when you get out of it. Also getting pushed into honoring someone feels weird as hell, moreso you can't visually see who you honored anymore and can honor just one person and that's unnerving to me

  1. you can no longer honor your opponents Like, why? What the heck

  2. tying honoring people to rewards is bad.. ..In a way but only short term, because it creates tension to people to get honored, and it makes frustrating for you to not get honored. I like that you want to prize honorable people but this way feels weird af. Also the fact that you get honor exp even when honoring somebody kind of defeats the idea: basically we will reach a point where everyone has flair 5, at that point the tension to get honored will be gone so in the end what this makes is having a frustrating first impact to the honor system and longterm harsher punishments for people who get bans because they lose the honor advantages (which might be good, and might be bad, not sure about this). A mixed system would be better imho, so that you get keys like you used to, and you get capsules from honor so that the whole hextech crafting thing is not completely tied to it. (i'm not saying this as someone toxic, i've never been banned or chat restricted and had like 4-5 hundred honor points in various categories)

Is it just me and with time you just get used to this or is it like this for other people also? Give me some company in the grief please [zombie-nunu-bummed]

14 Comments

Kinjishi3 votes

Stay Cool is more for people that don't freak out and spam pings/panic about in game situations. GG/Friendly can be kind of mixed in with Stayed Cool depending on the situation/how the game goes.

Post Game page is horrible and want it gone. Didn't like the extra pages with the Versus event. Don't like them for honor either. It was fine in the post game lobby. Everything in one place was easy to find.

Not being able to honor opponents and the rest of your team is annoying. There are definitely times when multiple people deserve honor.

Thus far, not impressed with the new honor system and don't care one bit about the skins in it for Twitch and WW.

venerdì3 votes

Agreed on everything, but to clarify what i meant "stayed cool" feels like a weird option for an honor vote because you can rarely tell when someone stayed cool and who stayed the coolest among several people, because staying cool implying not being vocal. Also you can't see who's under the most pressure or is getting tilted but keeps staying cool because it's hard to see that.

The fact that it can be mixed with gg friendly, as gg firendly can be mixed with great shotcalling makes it very annoying to me because when i have to chose between the options it feels super redundant and unclear because they have no clean divide between them.

lofi n chillhop1 votes

don't think of it as a competition. maybe as one of two in bot lane I'm more likely to think this way but, I see it more as "who impressed you the most?" remember there is a little arrow that lets you click "not this game" if not so much.

so far I've mostly used "Stay cool" actually, which really surprised me. I used it twice on an ADC while I was top, whose support died a lot, or was toxic, and the AD still managed to keep their mind in the game. I just honored my support last game similarly, because our top was toxic and even tho I muted him she didn't and yet her playmaking was on point. \

I've also used "stay cool two other times - can I remember the reasons? they were different... the one was on a riven who had a really hard lane. but they tried to stay positive in chat and yet still were clearly in a foul mood of feeling - and yet despite having a hard time that game, on the most important plays of the game (that I felt were important) that were team plays (for example a baron play, or countering an enemy's 5-man or 4-man push play, or making such a push play ourselves, etc) she was on-point with her presence and etc.

I think the other time was when a jungler was being heavily unappreciated by our mid and top, and they still kept their mind in the game? I can't remember that time nearly as well as the other four.

I've also used the middle honor only about once I think, and the "friendly" numerous times. oh, maybe I used that more often, but I'm not sure. And, tbh, what else is - the system has reminded me to be more focused - maybe it is just coincidence but the past two days since the addition of the new honor system, I've felt a lot more tilt-proof and focussed, and even was more confident the games I was shot calling and more friendly a few times ( I usually have a hard time doing this 'cause my autism leads me to anxiety about social discourse - i dunno what is good and what is not - so when I am successful it really makes me happy - and so as I was saying, I felt more confident a few times these past few days, just knowing that this is what riot wants me to do)

Bíomancer2 votes

I like what the new honor system does in that it makes it easier to not forget to honor people before going to the next game. But there are somethings that I dislike about it. One thing is certainly that you can no longer honor your opponents.

I think that we should keep how the window pops up after a game, but still allow one to honor multiple people instead of just one.

Overall I think that they should kind of mix the new honor system with the new one so that you can still honor like before but are reminded to honor after every game.

Fairyfleur2 votes

They only excluded the enemy honor feature to get the system to us quicker, it'll be here eventually. Also, you can choose to not honor anyone. You just need to click the little arrow.

Kartagia1 votes

[{quoted}](name=Command Ethereal,realm=NA,application-id=ZGEFLEUQ,discussion-id=ENETYqp4,comment-id=0003,timestamp=2017-07-01T07:38:47.708+0000)

They only excluded the enemy honor feature to get the system to us quicker, it'll be here eventually. Also, you can choose to not honor anyone. You just need to click the little arrow.

I am sorry, but you are whitewashing Riot fuckup. Riot never thought of honoring enemies until Forums did smear it into their face. Without Forums honoring opponents would've been removed as it was plan of RIot dev designing the new system.

lofi n chillhop1 votes

Maybe you are correct and it strikes me as a possibility now that you mention it. but the reality of any development world, no matter what product the business is producing, is that there is a need to balance time, cost, and quality - and so they need to adhere to their schedule. with game-dev companies, this means that bugs and flaws are commonplace - because you can't catch em all in time. that is so unreasonable. sometimes even - the bugs that occur in-game are sleepers that were there a long time ago and didn't show up until a recent otherwise-fine change. in the case of this, I do not know, and what you say may be true it is a good point. but there was no need to be so harsh and bitter about pointing it out please. it was a valid point - but your anger makes you appear unknowing of the reality of the situation. No-one is whitewashing a bad company. riot's success alone shows that they are a high-quality company, and the fact that 1) they're thinking to improve our options like this and 2) responding to the community's frustration about not honoring opponents so quickly in board - both showcase that they are indeed trying to keep us happy.

Kartagia1 votes

[{quoted}](name=i am alyra,realm=NA,application-id=ZGEFLEUQ,discussion-id=ENETYqp4,comment-id=000300000000,timestamp=2017-07-02T02:29:01.940+0000)

Maybe you are correct and it strikes me as a possibility now that you mention it. but the reality of any development world, no matter what product the business is producing, is that there is a need to balance time, cost, and quality - and so they need to adhere to their schedule. with game-dev companies, this means that bugs and flaws are commonplace - because you can't catch em all in time. that is so unreasonable. sometimes even - the bugs that occur in-game are sleepers that were there a long time ago and didn't show up until a recent otherwise-fine change. in the case of this, I do not know, and what you say may be true it is a good point. but there was no need to be so harsh and bitter about pointing it out please. it was a valid point - but your anger makes you appear unknowing of the reality of the situation. No-one is whitewashing a bad company. riot's success alone shows that they are a high-quality company, and the fact that 1) they're thinking to improve our options like this and 2) responding to the community's frustration about not honoring opponents so quickly in board - both showcase that they are indeed trying to keep us happy.

I am sorry, but I am used to world where you have to say it aloud when Emperor has no clothes. I have seen the result if you do not do so. Perfect example of it is the present day president of Corporated States Of America.

I am polite at first. When it becomes apparent the other party do not want to talk about it, you have to move to more blatant irony and sarcasm, as you cannot force someone gently to admit something inconvenient they benefit from. Convenience is tool for those who do abuse system to abuse others.

lofi n chillhop1 votes

the president may be the most influential individual for america - no that's very much not true actually. he is only as meaningful as steve jobs was - and only for 4 years while steve jobs was a legacy.

the citizens of america are what make america the country it is. you don't like trump? good neither do I. but don't waste your energy getting all uppity about who he is - go out into your life and make a difference there, in the impact that you care about.

Kartagia1 votes

New honor system did what I expected. IT has become tool of META bashing and ensures polite people does not get honorable opponents anymore. But Riot is again siding with toxic community, as opponent are ENEMIES and THEY SHOULD NOT BE HONORED!.

I have got occasional honors, but they are really rare, as I do play off-meta support. Support is now the servant in EUNE and no servant should be honored daring to show any initiative at all.

Argosax1 votes

i find this new system is werid that you only honor once that is bascially it and what if end of the season a guy have not been honor once due to you can only honor once

Kartagia1 votes

Another game proving the system flaw: Zed told he cannot face vlad and I suggested he goes harass support and encouraged him, but nobody remembers actions of support like nobody notices work of cleanup service people. ..

This is why only one honor is really bad idea. TOtally bad idea. But it seems it was idea of RIot to remove honors from supports as supports are unimportant role anyway.

lofi n chillhop1 votes

I don't understnad what you are saying? sorry for not following

personally, I've actually honored mostly supports when I'm AD, and when I'm filled I honor the jg half the time. I honor the people who I notice, so like if the top never makes plays with the support and doesn't really hear from her, they're more likely to honor someone else.

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