A way to retain your rank from your old account onto a new account

Pang Y··3 votes·2,225 views

My friend is a hard working person and he blew up this one game and got banned on the spot except for the guys griefing. I think its fair to permanently ban someone because of their behavior. But I think that it sucks to start all over again on your rank, I get that people are toxic but I think its not fair to start over because of how hard you work to reach that level of play you had on your main. I think after you get banned riot should send you a code that you put into a new account that gives you your rank back. I think it should only be your rank but nothing else. If its an account thats not level 30 yet, it should wait till youre 30 to do it. Thats just my opinion so what do you guys think about this?

24 Comments

RiotRiot Tantram12 votes

The idea behind a perma-ban is that we want them to stop playing League of Legends. It is a way to remove unwelcome players from the community. We don't want them to make a new account. We certainly don't want to create an incentive to create a new account.

AMYS GRAVE2 votes

That's a good stance to take but if we are being honest new accounts are free. These players are just creating new accounts anyways and raging/trolling/afking w/e as they climb back to their rating ruining dozens of games as they do so. Giving them their old rating isn't the solution but i don't think we can turn a blind eye to the problems created by their workaround.

ModUlanopo8 votes

My friend is a hard working person and he blew up this one game and got banned on the spot except for the guys griefing.

It must have been really bad to escalate to a permaban for just one game. How about you show us the reform card so we can see what happened?

I think after you get banned riot should send you a code that you put into a new account that gives you your rank back.

If you're permabanned, Riot generally wants you to find other things to do with your time.

TequilaZombie3 votes

Not only that, but it would be a great way to boost other accounts in an almost undetectable and extremely toxic way. Create a new account. Climb to desired rank. Troll enough to be permabanned. Sell code to someone who wants to be boosted.

ReadyxPlayerxOne1 votes

{quoted}

Not only that, but it would be a great way to boost other accounts in an almost undetectable and extremely toxic way. Create a new account. Climb to desired rank. Troll enough to be permabanned. Sell code to someone who wants to be boosted.

Obviously this isn't the intent of the OP. Potential for abuse is NOT a reason to dismiss a change. EVER. I've said that for near 25 years now. It's not OK to dismiss changes purely because they can be abused. It's the developer's job quite literally to code out that potential for abuse or provide safeguards.

I'm not sure if this idea is good or not. But I can't stand people just bashing the idea for no reason at all like you and Ulanopo did.

Just hope something changes. The status quo for player behavior and matchmaking is just abysmal. Worst it's been in years.

TequilaZombie3 votes

Potential for abuse is a very valid reason to dismiss a change if the abuse case proves itself to be too much of a problem. Boosting and buying accounts has been as much of a problem as scripting for quite a while. How can a developer make sure that it won't be used in the way I described?

The idea is completely terrible. Being perma banned is supposed to be a punishment. If all you have to do is type some code when you're banned to get back to where you were in the rank ladder, being perma'd won't mean as much unless you had spent a crap load of money on RP.

When someone is perma banned odds are that the person completely ruined the game at the very least 4 times, making the game an horrible experience for 36 people. And that's assuming that said person is reported after every game and the automatic punishment system considers the offense punishment worthy. Not only that, but the person has to ignore it's 3 previous warnings.

The idea it's not being bashed for no reason. It's being bashed because it goes against the idea of a perma ban AND provides an abuse case that could potentially increase one of the biggest problems with League.

ReadyxPlayerxOne1 votes

{quoted}

Potential for abuse is a very valid reason to dismiss a change if the abuse case proves itself to be too much of a problem. Boosting and buying accounts has been as much of a problem as scripting for quite a while. How can a developer make sure that it won't be used in the way I described?

The idea is completely terrible. Being perma banned is supposed to be a punishment. If all you have to do is type some code when you're banned to get back to where you were in the rank ladder, being perma'd won't mean as much unless you had spent a crap load of money on RP.

When someone is perma banned odds are that the person completely ruined the game at the very least 4 times, making the game an horrible experience for 36 people. And that's assuming that said person is reported after every game and the automatic punishment system considers the offense punishment worthy. Not only that, but the person has to ignore it's 3 previous warnings.

The idea it's not being bashed for no reason. It's being bashed because it goes against the idea of a perma ban AND provides an abuse case that could potentially increase one of the biggest problems with League.

Potential for abuse is an extremely poor developers excuse. There's quite literally zero reason to look at a half baked idea, say "oh but someone might abuse it" and dismiss it. Because then NO IDEA EVER WOULD MAKE IT TO MARKET... You have to take risks. Quite literally there is no place for the "potential for abuse" fairy in the development process. That's a job for testing to ensure the design works as intended. You can certainly think the idea isn't good or provides a loophole or something like that which would counteract another system. Fair enough. But dismissing it purely because people can abuse it is just complete idiocy. For this idea, I think offering a shot at redemption might help. It hasn't worked with some experiments in the past but if you can make it to 30 without any penalty and did it because you might be able to get your plat rank back then maybe there's enough incentive. It's not guaranteed. But it's something and I'd like to see something (maybe not this, but something) which addresses the recidivism rates and encourages reform. I refuse to believe as Ulanopo does that if permabanned RIOT "simply doesn't want you playing here". Because that's what you use IP bans to accomplish. The penalties they put out are just that. They're meant to take away YOUR part of the toy. Not take out the whole game.

TequilaZombie1 votes

http://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/59yU9dAK-a-way-to-retain-your-rank-from-your-old-account-onto-a-new-account?comment=0007

The idea behind a perma-ban is that we wan't them to stop playing League of Legends. It is a way to remove unwelcome players from the community. We don't want them to make a new account. We certainly don't want to create an incentive to create a new account.

Riot does not want perma banned people to play again.

TrulyBland2 votes

Okay, let's start from the top:

Potential for abuse is an extremely poor developers excuse.

Feasibility, however, is a good excuse. And in this case, the feasibility of fixing what you call "potential for abuse" and others might call "completely obliterating pretty much any integrity the ranked system had up to this point" is a very good excuse.

You have to take risks

If you jumped in front of a train and managed to survive, you'd become insanely famous. That's no reason to jump in front of a train. "You have to take risks" is not the same as "You have to take every risk and ignore any dangers".

That's a job for testing to ensure the design works as intended.

Again, feasibility comes first. If you can't figure out a way to make it work before implementing it, guess what: You don't implement it. Having developers implement and testers test features that were doomed from the start is a waste of two departments' time.

It hasn't worked with some experiments in the past

Exactly. Weren't you the one that mentioned testing whether the design is working as intended? This one didn't work. I also don't quite understand how only getting your rank back is more of an incentive than getting your entire account (which obviously includes the rank) back.

And finally:

I refuse to believe as Ulanopo does that if permabanned RIOT "simply doesn't want you playing here". Because that's what you use IP bans to accomplish.

No. No you don't use IP bans to accomplish that. Partially because they don't really accomplish that, but mainly because you simply don't use IP bans. At all. Ever. They're extremely easy to circumvent if you know what you are doing. But even if you don't know what you are doing, you might circumvent them without actually even intending to do so (my IP address automatically changes every 24 hours) and they have a huge risk of collateral damage if multiple people happen to play on the same IP address.

tl;dr: Risks and feasibility of a project need to be considered and can absolutely be valid reasons to dismiss it.

Horse Grenades3 votes

Potential for abuse is a GREAT reason to not do something. What are you talking about?

ReadyxPlayerxOne1 votes

[{quoted}](name=ApocaIypse Meow,realm=NA,application-id=ZGEFLEUQ,discussion-id=59yU9dAK,comment-id=0000000000000001,timestamp=2016-12-12T15:16:23.444+0000)

Potential for abuse is a GREAT reason to not do something. What are you talking about?

It's actually not at all. Think about it. Apple wants people to use their Apple Wallet so they can charge a fee. But if their security isn't done just right... then people can abuse it. Does Apple not release their new wallet? NO. They make sure the security fucking works. Or go really basic and disturbing... what if the Wright Brothers thought... no this aircraft can be abused... someone can fly into building with it. And never released their designs? Or maybe the guys making Glade shouldn't have created one of the most loved household cleaning products because people can huff it (please don't try this, it's extremely dangerous)... Potential for abuse is just a poor excuse to be lazy.

EVERY LINE OF CODE, EVERYTHING YOU PRODUCE, EVERYTHING YOU SEE CAN BE ABUSED. It's the job of testing and product safety to make sure the risk is minimized. It's the job of the developer to figure out if that risk can be minimized while still upholding their original design. It's NEVER the job of anyone creating something to dismiss an idea purely because "it can be abused". Because NOTHING would be made in this world if that was the case.

Sorry, but I've had this argument for years and not a single person has even made me think about changing my mind. I'm an inventor. I have 6 patents in chemistry, a couple of them because someone, somewhere figured "that can't be done or shouldn't be done". Excuses are purely excuses and have no relevance in development. And "potential for abuse" is just a shitty excuse.

Horse Grenades1 votes

I understand what you're saying, but the EASE of potential of abuse has to come into play. You may get more business at your store if you put all your merchandise outside and have an honor system for pay. However, if people abuse the system it is then a terrible idea.

ReadyxPlayerxOne1 votes

[{quoted}](name=ApocaIypse Meow,realm=NA,application-id=ZGEFLEUQ,discussion-id=59yU9dAK,comment-id=000000000000000100000000,timestamp=2016-12-12T17:54:12.417+0000)

I understand what you're saying, but the EASE of potential of abuse has to come into play. You may get more business at your store if you put all your merchandise outside and have an honor system for pay. However, if people abuse the system it is then a terrible idea.

I never said it should be easy and in fact state it should go through a process of review to determine that it's working as intended. In your scenario though, hiring a guard or having local law enforcement around is enough in most circumstances. Almost your exact scenario happens every sunday in farmers markets in NYC.

Horse Grenades1 votes

Really.. they use the honor system? lol

Horse Grenades1 votes

Really.. they use the honor system? lol

ReadyxPlayerxOne1 votes

{quoted}

It must have been really bad to escalate to a permaban for just one game. How about you show us the reform card so we can see what happened?

If you're permabanned, Riot generally wants you to find other things to do with your time.

Both of these I don't agree with at all. He obviously was wrong. We don't need to see a reform card to know that. What he's asking for is something fairly interesting... a chance at redemption. There's a lot of great ideas on the forums, such as this one, that RIOT simply refuses to consider on principle. And not very good principles at that.

If perma banned, I don't think RIOT wants us to quit playing altogether. IP bans are extremely effective at this and have worked since the 1970's. They don't do this and in fact most people are encouraged to make a new account and try again.

The road to ruin right now is a short one with a sudden stop. The road to recovery and change is excruciatingly long. The day we stop focusing on what people did wrong and rather on how to improve the overall game and behavior of players needs to happen. And it seems you couldn't give a fuck about that from most of your responses. Hope you take some time to really think man. It's one thing to reiterate what RIOT has said. It's a completely different and fucked up one to hold everyone to every aspect of their absurdity. Specially when they aren't asking about a punishment but rather hoping for a new solution.

FurriesAreHot8 votes

If you deserve the rank you had before, getting it back shouldn't be hard.

D Bag6 votes

{quoted}

My friend is a hard working person and he blew up this one game and got banned on the spot except for the guys griefing. I think its fair to permanently ban someone because of their behavior. But I think that it sucks to start all over again on your rank

That's the point tho..... http://www.auplod.com/u/udpoal6c174.png

RocketRelm2 votes

I think its fair to permanently ban someone because of their behavior. But I think that it sucks to start all over again on your rank

Yeah, I'm not actually sure the OP realizes what the word permanent means.

OnlyYouCanHearMe3 votes

{quoted}

I think its not fair to start over because of how hard you work to reach that level of play you had on your main.

Yes, when people are permabanned, they lose their accounts as well as access to all the virtual goods that they had acquired on them (skins, RP, etc). But that is kinda the point of having a permaban as the final tier of punishment. It's meant to be a major deterrent, to try and discourage people from doing the things that would result in getting one. If it wasn't a big deal, then no one would care about getting banned.

SavageConcordia3 votes

Ahh yes, lets make permabanning analogous to a name change...that will teach those ragers and trolls

Horse Grenades3 votes

This idea is not good

Pang Y2 votes

I swear every post in player behavior and moderation is downvoted to hell.

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