Knalxz explains what Elo Hell really is and how Riot made it. (sort of)

Knalxz··6 votes·1,401 views

Trying to keep this short because I know people don't like reading every brick that made the Great Wall.

Elo Hell has nothing to do with a lack of skill but having no skill to be improved on. Example, if you gather a bunch of your younger siblings and have them play a game of football but don't tell them how to play the game, they're just going to do things and make up their own rules.

That's basically Bronze. Bronze isn't skill level 1-10, its lvl 0, there is no skill. Riot has not properly explained what to do in the games. Seeders have the basics but nothing else.

All they tell players to do is, kill enemys, kill minions, destroy towers and destroy nexus. Then they have a few slides about last hitting and when you get gold, you get items. Smaller items build into bigger and more powerful ones which can help you get kills and destroy the nexus.

Any LoL player will read that and say, that's just about all there is too it but it isn't.

Back to the little kids playing football. If you just tell them to hike the ball, pass/throw the ball and score touch downs while having other kids tackle for the ball, just watch for about 3 seconds and see the chaos unravel.

Would someone walk up and insult the kids for being bad at football, maybe? If they did they probably suffer from micro penis and are trying to compensate with unneeded rage.

What Riot may have unintentionally done is leave this gap open and not until they actually inform beginners of the proper way to play then leaving it to people like Trick2G then we'll never see an end to the next level of Godry or however you spell it.

Its alot easier to not teach someone and Riot has given a recruit, a rifle, a helmet and a single mag then charged that bad boy into hell. If I had a vote in the matter, I'd say they actually try to make system that would prevent this from continuing, but for all I know they could of created this system just to keep tabs of players growth easier. If everyone is rising then how we will know who's falling?

Recap

Seeding-Noob Bronze-0 Silver+ skill lvl 1-100

I'm not saying Riot is the reason you're in Bronze but I am saying they are the reason why you don't know that warding isn't only up to the support, they only get 3 wards. There are atleast 30 bushes in the game and you have the balls to blame them for your jungle not looking like a Christmas Tree!?!

Hell, each players gets 3 greens and 1 pink that is 4 wards per person. With a 5 man team you have up to 20 total wards that can be placed along with 5 of those wards being able to show you the location of enemy wards.

Riot hasn't been a good Guardian to the seeder noobs who blindly jumped into ranked. Bronze and potentially low silver players aren't bad, they just don't know any better.

Would you spank your child for not doing the dishes correctly when you didn't even teach them how too? The lol community would and they've been for awhile now.

:/

Say whatever you want, I came prepared.

http://i.imgur.com/0dkdoes.gif

12 Comments

Master Saitama2 votes

I posted something similar, its recent. I agree to a extent.. what I will say is that... skill can be found in bronze problem is it's a drop of rain in the ocean of which most people won't dare search for.

FlubbyDG1 votes

All they tell players to do is, kill enemy's, kill minions, destroy towers and destroy nexus. Then they have a few slides about how if you shoot a minion last, you get the gold and when you get gold you get items.

Um, well yeah, that's kinda it tbh. I know LoL is s'posed to be accessible and all, but how much hand holding do we really need? Hell, in old original Dota days you were dumped into the match with not so much as a loading screen summary, and shop was organized like a 10 y/o's room. You figure it out, and that's part of how you get good.

Knalxz1 votes

All they tell players to do is, kill enemy's, kill minions, destroy towers and destroy nexus. Then they have a few slides about how if you shoot a minion last, you get the gold and when you get gold you get items.

Um, well yeah, that's kinda it tbh. I know LoL is s'posed to be accessible and all, but how much hand holding do we really need? Hell, in old original Dota days you were dumped into the match with not so much as a loading screen summary, and shop was organized like a 10 y/o's room. You figure it out, and that's part of how you get good.

And do you know why its not like that anymore? Because its super ineffective as a means to draw in players. League has an easier system to get you in. There are certain things that can't exactly be said in a tutorial or trained into a mind, it just has to be picked up.

I.E. Strafing in Halo.

Someone who's bad a strafing will actually get shot more and die faster while someone who's good won't even get shot even if the enemy is right in their face with an automatic weapon.

But League has proved that everything can be accessed through simple lessons. These lessons just aren't Riot's priority.

Maybe its the school I grew up with but my teachers hated the thought of one of their students going off and doing something stupid.

Like I said, if anything the reason Riot doesn't teach players this is because they need the majority of the players in Silver and Bronze because of how many people would continue to climb up higher and higher because they actually know what they are doing eventually sweeping into Diamond and probably challenger making the rank management a near impossible task.

Basically this is what I think they've done.

http://brucemctague.com/wp-content/uploads/2013/06/futurama-doing-things-right.jpg

OhBoyItsaMegaman2 votes

Like i said, if anything the reason Riot doesn't teach players this is because they need the majority of the players in Silver and Bronze because of how many people would continue to climb up higher and higher because they actually know what they are doing

Uhhhhhhhhhhhhhh... You realize that your rank is relative to other players, right?

There's no way for everybody to climb up because you climb by defeating other players, and those other players fall down. If everyone got much better at the game, the majority of the population would still be in Bronze and Silver. You would just see much better plays in Bronze and Silver.

Saying that the majority of players would be Diamond is mathematically impossible. It would be like saying you had an 8 team single elimination tournament in Korea but the teams were all so incredibly good that 6 teams made it to the finals. Not possible. They have to be good relative to the other teams in order to progress and win. One single team progresses to the finals by beating the other teams.

OJ1911 votes

you say 'everyone gets 4 wards' as though you can actually do that without gimping build paths :/

it is VERY easy to fill up past like 15 minutes and all the vision in the world won't matter if you don't have the stats to win a fight.

serpensortia11 votes

There's a balance between wards and items. If you need more vision, don't rely on others to get them. But depending on the situation your team might not need 20 wards. Maybe just the support and jungler need wards, or maybe you need constant vision of the enemy team and everyone needs to hit the ward cap. Every game is different, but that is how you win games, by making the proper decisions for the situation.

Knalxz1 votes

There's a balance between wards and items. If you need more vision, don't rely on others to get them. But depending on the situation your team might not need 20 wards. Maybe just the support and jungler need wards, or maybe you need constant vision of the enemy team and everyone needs to hit the ward cap. Every game is different, but that is how you win games, by making the proper decisions for the situation.

Very true but I was just using that as an example. I'm sure you've ran into those people that complain to the support for not lighting up the entire jungle.

jmaishere1 votes

not everyone in bronze falls under this glittering generality you made, there are tons of people in silver who have this problem too, in fact most of my game while trying to climb out of bronze were played with people in silver, in which the majority played worse than i did, but because everyone likes to blame the jungler even when they overextend it's somehow my fault

azrolator1 votes

When my bro described this game to me, it went pretty much like this... "3 lanes, you pick a lane, you try to destroy turrets in your lane into enemy base, enemy team has people doing the same". That is probably not exactly how it was said, because I hadn't played the game enough to understand what he had explained maybe. But I think it is pretty close and is pretty much how the tutorials explain it and is true in a way.

I get into games I play. I quickly found outside sites for build paths and explanations of how to play different champs. But what seems to be elusive is the biggest part of the game, the teamwork part. When to leave your lane, when not to, where to be in a teamfight, who initiates and when, the importance of pings. I know some of this comes from experience and some of this changes with team comps and how the game is going. But someone who has just hit 30 and is going in with under 100 wins has a lot less ideas how these things work than the guys with 700 wins who are on his team. I played one ranked game with my brother once I had enough champs after lvl 30 to do so. I got forced into my worst position, did awful, got flamed horribly and haven't played ranked again.

I think some basic guides to the teamfighting part of the game would be helpful. I don't think people ever need to be rude jerks, but I don't blame them for not being able to in depth explain things while they are trying to play either. I am not a great player but I do okay in lane usually when i stick to my main. I am not dumb but I think having some guides and tutorials for the team play part of the match would really help in mastering it. Learning is just building on what you already know. Knowing nothing to start with makes for a harsh learning curve.

OhBoyItsaMegaman1 votes

I think you are incorrect, because being good at League of Legends is actually a combination of thousands of tidbits of knowledge and scraps of skill. Every second of the game, you're making decisions, and those decisions require countless little pieces of knowledge that you may or may not have.

You are Vlad, you've pushed a Malphite to his tower and he is low. What do you need to know in order to decide whether or not to dive him, and how best to execute the dive? Well, how low is he? Are his summoners up? Are yours? Who is their jungler, which buff did he start at, where was he last spotted, and what time is it? I haven't even scratched the surface; I would literally hit the character limit before I ran out of variables to mention in this post.

Riot can't be responsible for making sure you know that all of those things are important. Are they supposed to make a spotlight video on how to dive Malphite as Vlad pre-6 with ignite down and an enemy Sion jungle? And then another for every combo of champions (and summoner spells, and levels, and...) Oh, plus a video for what to do in each of those scenarios if you are the one getting dove. And then a whole 'nother encyclopedia for when to trade (for every champion, in every matchup), when to recall, how and when to gank each lane, how to receive a gank, escape a gank, and so on.

Does it feel like you need a Masters degree yet?

In order to do well, you have to recognize that there are important things you need to know, you need to actually know these things, and you need to remember to take them into account as that situation occurs. Riot can't teach you these things by just making 100,000 guides or training videos. You have to be discontent with your rank and go seek them out.

The main reason for Elo Hell IMHO is the part that I bolded. You have to know that there are important things that you don't know yet. If you don't know that Vlad's pool drops turret aggro, then you also don't know that you don't know it. You won't use his pool to dive correctly but you also will not realize that you could do it better. People who don't know that there are a ton of things they don't know yet (and who are unable to recognize things they don't know the other players are doing right) think that there is no reason they shouldn't be ranked higher. Thus, Elo Hell.

CaptnJakSparrow1 votes

You do know ALL OF YOU have 10 times the hand holding we got compared to season 1, right? LOL. Also, elo hell doesn't exist.

Knalxz1 votes

You do know ALL OF YOU have 10 times the hand holding we got compared to season 1, right? LOL. Also, elo hell doesn't exist.

So you're telling me that if I were to divide the current help we get now by 10 I'd get what you had in season one?

If so then wow, you people are the real heros. Literally working in the negatives and forced the game into the positive. Riot just released the alpha game and watched you all squirm until you great trailer blazers came in and saved the day.

Hell, they probably didn't even give you guys items back then. Oh lordy lordy lord.

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