More bans per game?
When league of legends was created 6 bans in a game was a lot. There were only 40 champions back then, so you could get rid of most of what you considered to be big threats and pick the rest yourself. As more champions are progressively added to league (we're at over 100 now), the value of bans has declined outside of banning away someones comfort champion, because let's face it, there are too many strong champions to ban all of.
So it could be a good idea to add more bans to compensate for the increased number of champions and decrease the amount of time a team has to make them so the bans phase doesn't take too long. (180 seconds feels like forever already)
Thoughts?