ip Disscusion. Yup
Recently I've been wanting to save up for 6300ip champs to buy, like
etc. But now that I have been saving up I have found that it takes sooooo long to get that much ip to afford that champ. Every first win of the day gives you from** 200-250 ip** in average. And regular games give 50-90 ip (I've gotten these numbers from my own playing of the game) But this is just not enough ip to make me want to play a lot of games of saving up ip. I feel like its not worth it.
This can also be a problem for people starting out. They'll want to stay in the low ip champs because, well, they are faster to get. This puts them in a position to not try new and higher skill capped champs till way later in the game.
So to combat this I think we could do three things. We could either raise the amount of ip we get every game (including raising ip for things like winning bonus) And coming to bonuses another thing we could try is to put more bonuses on there. We've got a winning and losing bonus. But what about an assist bonus, kill bonus, minion kill bonus, etc. Rewarding players for doing more things in the game, and encouraging them to get better for more** ip**. Or another thing we could do is instead of free skins or champs. We can get free** ip** or rp to buy what we want. If it was free rp then prolly 975 rp and if ip gift then 6300 ip. So people will be able to buy higher champs without that long wait and buy whatever they want with it._ (People can still qualify for free skin or champ if they have all the champs or maybe just decide to not want it.)_
In the end me having to save up for these champs have actually pushed me away from the game because of low ip rewards in game and how long it actually takes to get there. These are my opinions and I stand by them.