[Idea] Farming Nasus Idle Game

Tuss·3/25/2015, 10:42:08 PM·1 votes·561 views

I'm not one for making Flash/Unity games (More of a Flash/Teleport guy myself), but I just had the thought that it could be neat if there was an idle game featuring Nasus. (If you don't know what an idle game is, search is on Kongregate or look up Cookie Clicker)

What I had in mind for a Nasus version was a simple sprite of him, and when the player clicks, he gives a whack to the minion that pops up in front of him.

Kill the minion, get gold and points for your "stack counter", which lets you deal more damage to minions.

Use the gold to enable auto-attacks and to buy items, like longswords to deal more damage or daggers to attack faster, or increase your lifesteal to better heal back from all the minion aggro you're getting.

Once you think you're toughened up enough, you can choose to fight a boss max-stack Cho'Gath. If you win, you get to move on to the next area (the background changes to a new map or the next section in a lane).

Next stage would have you killing tougher minions and perhaps jungle monsters while also being able to buy upgraded items to boost your stats (recurve bow instead of a dagger for example), with the boss being Dragon or something, then you just keep going from there until you're spawn camping and tanking the fountain turret like a boss.

Just an idea I had. I'm not gonna be making it, but if anybody wanted a pet project, it's an idea.

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