Why do I even bother?
Here I am, playing ranked, trying to achieve a rank that isn't laughably bad. I pick Ahri, she's my favorite champion, and the one I play the best. The enemy laner picks Lux, Veigar, Annie, Talon, Diana, champions like that. The game starts, I'm there hitting my skillshots, getting picks, buying items specifically to counter the enemies who are fed. I outfarm the enemy, I kill him in lane several times, but in the end he has some sort of point and click nuke that he manages to hit me with and I die. My team couldn't escape the 5v4 engage and they get aced - we lose the game. This broke me. It made me wonder: why am I here, playing a champion that's (arguably) balanced and takes some skill to play? This game is far from balanced and there are other champions who are much stronger than Ahri, or easier, or both. I pick a champion that requires hitting skillshots to be effective, while my opponent picks Annie or Veigar, who are literally "press R to win", or Lux, who has stupid range and a poke ability (E) that is pretty much TARGETED unless your movespeed is >350, or Malzahar, with a point and click suppression that also does ridiculous damage. I need to be at least 10x more skilled than my opponent to win lane as I start the game with a disadvantage just because I decided to pick a champion that actually has counterplay. If I play top, 99% of the time the enemy is a random juggernaut that somehow didn't get banned, or Fiora, and of course they effortlessly steamroll my team (even if I destroy them early!) because of the extremely high numbers in their kits and their extremely low difficulty. If I play support, while I'm there playing something like Leona, who has 2 skillshots and no way back after engaging - so if your team doesn't help you, you're dead - the enemy has Thresh or Janna. Thresh has the best support kit in the game BY FAR, and Janna is a point and click champion that rewards the player so much for just pressing E on an ally. It is clear that this game is not about skill as much as it is about abusing the very poor work done by Riot's balancing team. Yes, skill IS a factor and you CAN win games if you mechanically destroy your opponents. But there are champions with a 40% winrate, and others with 65% (I know Ahri has a 52% winrate as of now, she is by no means a weak champion, but my god she isn't op either. She is a safe pick and nothing else.) The ranked system is very unforgiving and it does not care about how well you played or how hard the champion you were playing is, only if you won or lost. You went 20/0 with Draven or Cassiopeia or Azir but lost? Goodbye LP. You went 5/5 with Annie or Katarina or Garen and won? Great job, enjoy your promotion! Look at the high elo players, they all got there playing whatever was op in each patch. Amazing how early this year there were so many Sejuani mains in diamond right? And now, so many devourer jungler mains in high elo :o must be a coincidence. Only maybe 1% of high elo players got there maining something that isn't a fotm unbalanced champion, and even then it took them years of playing and they most likely one trick that champion. The fact that you're pretty much FORCED to play op champions to climb, and the fact that there EXIST op champions in the first place only show how poorly designed the game is. I had some fun playing Ahri but eventually I got tired of getting "outskilled" and "outplayed" by a Veigar ult, an Annie ult, a random crit or % hp true damage. So I'm off to spam whatever easiest champion I own, in hopes of finally getting from plat 1 to diamond 5. I don't even want to play Ahri anymore, I feel like I'm just wasting my time when I pick her. I'll get diamond and then I'll probably just quit because this game is disgusting now. I regret buying skins. See ya.