Exhaust or Ignite .... ?

AmazingBeaver·9/1/2015, 9:15:41 AM·1 votes·430 views

As a sup sometimes people including me have to decide which summoner spell to use summoner 14 or summoner 3 . Lats start with "Pros and Cons" (everything is IMO) summoner 14 Pros: 1.Grate early game kill potential. 2.Decrease healing effects => good vs healing supports . 3.Just by picking it , you put a bit of fear in your opponent bot lane . 4.Less tricky to use , to gain the most of it compared to exhaust. 5.Scales with level. 6.Grants vision of the target. 7.Can help champs that lacks early dmg to stay relevant until core items are bought.

summoner 14 Cons. 1.Can't be used defensively .( if you are both low and you are running for your life , ignite won't matter if you don't plan on fighting. 2. Can't impact one-shoting fed assassins if try to kill your carry. 3.Less impactful late game .

summoner 3 Pros:

  1. Can be used defensively and offensively . 2.The best at keeping your carry alive. 3.Can be used to slow and catch up to people .(not recommended , good only if killing that target is essential ) 4.Shut down fed enemy burst champs and AA reliant champs . 5.Sometimes enemies don't take note if you exhaust them and they blow their main dmg spells . 6.Grate late game impact .

summoner 3 Cons. 1.Good players know how to deal with it. 2.Need to be used at the proper target at the right time . (Exhausting the wrong target or at bad time may coast you the game.) 4.Not as good as ignite early .

Feel free to leave your opinion on the topic or if you think i forgot something :)

4 Comments

Archon X9/1/2015, 9:39:31 AM2 votes

There's really no question to me, as a support main I only take summoner 3 for three reasons.

  1. You can get more damage out of it - the person being exhausted can be hit more by you and teammates due to being slowed.
  2. That person deals less damage.
  3. It is useful thoughout the entire game. Doing 410 damage at level 18 with summoner 14 is ridiculously situational and not really close to how much damage can be applied if that enemy was exhausted.
RogueWill9/1/2015, 10:01:57 AM1 votes

I want to post this summoner 12 as an option. It can be a good choice in certain match ups

Rewinded Mike9/1/2015, 12:41:25 PM1 votes

summoner 3:

-Reduces AA speed by 30% (Which makes players who are good at AA spacing, CANCEL auto-attacks when exhausted). -Shreds resistances by 10 (Good for bursting a semi-tanky carry) -Let's your carry have a POSSIBLY better scaling phase. (Safe-farming + Death prevention = More gold with a good time efficiency) -Exhaust can be used to snowball aswell + doesn't kill steal with an ignite DoT. -Is 100% going to to impact someway somehow no matter the situation / value. -Can lock down a close-range heavy-CC jungler gank. -""NEGATES 40% OF THE ENEMY TARGET'S DAMAGE!"" Bye bye broken annie! (Haven't seen ignite counter a 5-man tibbers pentakill) -A right placed, right timed and right targeted exhaust can WIN games just by applying it.

So yeah, I always use summoner 3 But hey that's just the style I play.