GP soft rework suggestions
First thanks for the time in reading this - as a semi active GP player these are just general ideas I think would be fun.
Q: Change to a skill shot. Increase the range, light increase to damage. And leave everything else the same. It can be blocked by minions/monsters if it kills it have the bullet penetrate and do 50% less damage to the target behind it.
The logic behind that is - tuning it to a skill shot will give the ability to increase the damage, and make it feel more fun on GP. It would be similar to how MF's Q works difference is more skill based and a bit more rewarding. As it gives gold, and refunds mana, and does damage.
W: Leave the same.
E: Change to "Black Spot": GP targets a enemy champion, indicating to himself and his team that there is a bounty on this characters head. Killing it will grant a % split in 1-5 ways between all who assist in killing it. If a single person kills the target that effect is increased by a %. Also gives GP bonus MS/AD while running/attacking that target.
R: Give it a bit more reliability. Beyond that I love it.
Just my to bits. I am not the best player, nor would I consider myself a designer.