Surely I'm not the only one that feels Act 3 is really grindy
idk I just haven't really liked how Riot handled the event rewards this time around compared to the usual stuff. I was looking forward to Black Market Brawlers, but now that I'm seeing the icon reward criteria....I'm suddenly feeling less motivated to try to get the third thing.
I know there's going to be some kid on here that thinks "Oh god forbid they make you play a fun game mode more" but there's thing called getting burnt out from too much of it, and with stuff like 750 krakens and 15 Tier 3 upgrades.....that's kinda pushing it (especially when they won't even count until you get 2 wins or some stupid thing like that).
Note that I'm not hating on the new mode (which isn't half bad) but rather the way they promoted it. Before the top tier event rewards would be coming from more reasonable things like "Tag an enemy 150 times" (there's a difference between tagging an enemy with a snowball in ARAM and farming and spending 150 krakens...one of these things is more likely to be easy accomplishable within a few games. Guess which) or "Win a game of Ascension without the enemies getting ascended" which involved teamwork to reach the goal, and could have been done within a premade if it proved challenging.
Now here, I'm seeing "Spend 750 Krakens." That sure is a lot of Krakens to get in the first place before even spending...Worth keeping in mind that unlike game modes like Ascension and Poro King, which are fun and quick, Black Market Brawlers tends to play out like a regular SR game in terms of game length (at least, from what I've seen so far), and shockingly the amount of progress towards the rewards feels a lot less than it did with the earlier game modes (meaning more games necessary to be able to reach the rewards), thus making it feel like a huge grind to get there.
Surely I'm not the only one feeling a bit critical of the design with the event rewards?