4v5s have made me decide to quit League of Legends.

notan03··2 votes·1,427 views

Goodbye League.

I'm tired of playing 4v5s. Three 4v5s recently and I lose 61 LP. How is this fair?! At this junction there is no point in even trying to climb the ladder. The rank doesn't reflect where I'm at. And don't tell me "it happens sometimes" because I'm sick of hearing that. You should be able to tell if a person is lvl 1 and hasn't moved from base the whole time and nullify the game somehow. I guess email me when you get this fixed and I'll come back.

Bye Felicia.

21 Comments

I Steal Accounts2 votes

Who's Felicia?

notan031 votes

Lookup bye Felicia on urban dictionary, it's pretty funny. :)

Calabok2 votes

/yawn

notan031 votes

/What /a /great /response /. /Did /you /think /of /that /yourself /?

Koechophe1 votes

What do you propose happens? Riot magically makes people see the true meaning of christmas so they never leave games? They put bots in instead so that people can get fed in what is still basically a 4v5?

You can't blindly give loss prevention for 4v5s, because that is extremely abusable. There is no way to ultimitely fix the fact that yes, sometimes life happens and people need to leave games. Riot should do something about games that are 4v5 from the start, but that is a small enough minority that it's not worth much time, and then creates awkward interaction around when those players actually come back. And even then, a system where 1 person doesn't show up could easily be abused; a duo goes into games, one person never shows up. The other gets elo for every time they win a 4v5 (which actually happens about 8% of the time) and loses no elo ever. They slowly but inevitably climb the rankings.

This is a game, and it will often be unfair. Maybe you'll end up against a diamond smurf and lose, or maybe your top lane will feed 20 kills to a hungry cho'gath. That's just how it goes. If these types of things make the game so it isn't fun for you anymore, don't play. But please stop complaining about complicated issues unless you can offer a feisable solution.

EL HAMSTERO2 votes

replacement players. problem fixed.

notan031 votes

Riot can tell when someone hasn't moved off base with Leaverbuster. Why can't they give loss prevented out? It's not complex at all.

Downfall1 votes

MMR matters, What your ranking is, does not. Your performance in games affects your MMR, and your MMR affects your ranking. If you perform above average in games, but still sit at a 50% win rate, you'll climb. A few games are no big deal, its just as likely to work against you as it is to work for you (Unless you Duo with someone who you know likes to often leave matches)

notan031 votes

And my MMR goes thru the toilet when I have constant 4v5s. Ive played I don't know like 250 games this ranked season. I would say about 25 of them are 4v5 losses. How much did that affect my MMR? We'll say that I lost an average of 15 LP, which is generous. That's 375 LP. About three whole rankings gone.

Downfall1 votes

MMR and LP are two entirely different things

notan031 votes

I get that. Not only do I lose LP so my rank goes down but it kills my MMR so when I actually DO get a 5v5 game I am playing with worse players. I USED to play with all plats. Now I'm playing with mid to low golds.

notan031 votes

And I already know someone's response will be "well the opponents are worse too so you should be able to rock them".

No, I main support and can not affect the game as much as the other positions. I can't carry hard as Sona, Soraka, and Leona. Also, when I am playing with plats they were actually good games. I didn't even mind losing some because there were great plays and people are generally less ragey. Down in golds I see WAY more anger and people doing stupid crap like pushing with no wards or trying to do Baron when the whole enemy team is nearby.

xo Violet1 votes

Stop bitching about it. Everyone gets them. Maybe if you are getting them frequently you should check your own attitude, because that could be a problem. Sounds like it could be.

notan031 votes

Because my attitude affects people not connecting to the game? You got me! lol

notan031 votes

BTW. I was in a good mood today so I thought I'd play one more see how it goes. ANOTHER F*CKING 4V5!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! UNINSTALLED! BYE!

Matthias91191 votes
  1. I assume you'd like them to remove any LP and MMR you've ever gained from AFKs on the enemy team?

  2. Less sarcastically, the only way they can give "loss prevented" for 4v5s is if you also get "win prevented" when you win 5v4. Otherwise it breaks the Ranked ladder over time.

notan031 votes
  1. When has this been? Oh, that's right, twice this season. Yes I will gladly have them wipe away those two wins to remove 25 losses. I think that's a fair trade.

  2. Something needs to happen. Apparently they are not banning people like they should. If people can't connect to the games leaverbuster should be catching them and banning them from ranked and its not.

Matthias91191 votes
  1. When has this been? Oh, that's right, twice this season. Yes I will gladly have them wipe away those two wins to remove 25 losses. I think that's a fair trade.

I don't particularly feel like going over your ~350 Ranked games from this season, but I looked at your last 20 and there were exactly two AFKs -- unluckily both on your team. This is about in line with Riot's statistics. They have said that on average players have a connectivity issue in one out of every 50-100 matches played. So you should expect to see one AFK (on either team) every 10-20 SR matches played.

If you've seen 27 AFKs in ~350 matches, that's actually a relatively low rate of AFKs overall, but it would be quite unlucky to have them be so lopsided. In fact, if you figure a 50% chance of the AFK being on either team there's only a ~0.00001% chance of that happening, which makes me think you're making that number up.

In the long run, if you AFK/DC at a below-average rate, AFKs benefit you -- you'll win more than you lose due to them. It sucks in the short term if you get unlucky with them, but they don't really affect the validity of the Ranked ladder. If it were up to me I'd drastically cut the MMR and LP gains/losses in matches where someone was absent for, say, 8m or more out of the first 10m (except for the leaver, who would take a regular loss), and also allow an early surrender. Riot has said they are looking at some other approaches, such as letting you pause or restart a match if someone DCs at the loading screen.

  1. Something needs to happen. Apparently they are not banning people like they should. If people can't connect to the games leaverbuster should be catching them and banning them from ranked and its not.

They do ban people, and you get low priority queue and then bans very quickly from LeaverBuster strikes in Ranked matches. People whine about it constantly on the boards.

The thing is, it's not the same people doing it all the time. That 1-2% of connection issues is mostly random one-off technical issues -- a power outage, a hiccup with someone's ISP, their computer crashed, that sort of thing. It's not possible for Riot to psychically predict when these will happen, and if you ban anyone who ever has a DC you won't have anyone left.

Dedrius1 votes

There is no way you lost 61 LP, I don't even think that is possible.

notan031 votes

That's about 20 LP per loss. How is that not possible? I've had games where my LP was affected by 30 before (when I was low silver on a 15+ win streak).

Dedrius1 votes

Oh I missed the "three", my mistake

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