Little sad about summoner spells being taken out of SR.

Mimy·10/31/2015, 5:32:08 PM·1 votes·493 views

summoner 13 Was a big part of how I support.

{{summoner:2}} Although unused, it was fun on global ult people..

I guess there's nothing I can really say about them being removed from SR, I'm a little upset about Clarity though. Idk what I'm going to take as a support now t better benefit my carry...

Maybe Ill tell my ADC to take barrier and Ill take heal? Barrier has a shorter cooldown and will Shield them for more..


#The thing that makes me the most upset.

They're taking away more summoner Spells then they are introducing. I feel like there's no summoner spell diversity, and if this keeps happening it'll just get worse..

Next one to go... summoner 1 Despite how nice it is.. not many people use it.. will riot take it away too?

I sometimes take it as an ADC to Avoid summoner 3 Because that's usually the thing that kills me.

10 Comments

Tormyth10/31/2015, 5:35:19 PM1 votes

item 3140 is summoner 3 2.0 and with a far lower cool down than summoner 1

redniwediS10/31/2015, 5:35:48 PM1 votes

I miss back when I actively played support. I would always take Clairvoyance and play a minigame where I try and find the enemy jungler. I got pretty good at predicting where they would be, and based on that where they are most likely to be by the time the cooldown was off again. I even got accused of fog of war hacking once, which was odd because if I could see past the fog of war why would I need a vision spell?

I was able to put that predicting to use in top lane and it's served me well enough. RIP my favorite summoner spell.

Deep Terror Nami10/31/2015, 5:42:06 PM1 votes

Just run Exhaust or Ignite. If your ADC wants to use Barrier or Cleanse you can run Heal.

l Helios l10/31/2015, 5:59:39 PM1 votes

Here's the issue though, if >5% of the community uses a summoner spell, is it worth keeping? It's clearly not in a healthy state if it is never picked. The problem is that the other spells (flash, teleport, ignite, etc.) are simply far too good to not have. Plain and simple. Cleanse I can accept as remaining because it is often favored in scary lane matchups for mid-laners (it was used during spring and summer in the LCS quite a bit), like if the enemy laner has a really damning cc (cassiopeia, viktor, veigar, etc.).

To address what you should take...always exhaust flash or ignite flash. Your adc should never be oom unless they're bad or desparately trying to cleae vs a strong pusher. Exhaust is really strong late game and ignite gives a scary amount of kill pressure early. Just trust me on that. Aphro and Wolf never took clarity and they did ok :P

Tormyth10/31/2015, 6:54:25 PM1 votes

list of things qss fixes off the top of my head, zed ult morde ult malz ult amumu ult, blinds teemo shroom liadryes burn, darius bleed tahm kench devour lissandra ult leona cc anything that isnt a displacement, basically if it doesnt knock you in the air or push you away forcing you to move, qss removes it, for example it wont stop alistar from knocking you up or away but it will remove the stun after it, oh yeah and also fizz fish takes care of that too and warwick supress