[New Mode Idea] Stop the Advance/The Stand

AT7outof10·10/31/2013, 2:46:23 AM·1 votes·654 views

Here's an idea I've had bouncing around for a while. A seven-versus-computer map/mode where the players work together to stop an army of Minions/Troops/new-enemy-things from overtaking there base/fort/outpost; and the game is decided when your team reaches the enemy's side of the map and defeats a Boss-type character/creature; Or is overrun and your nexus (or some new kind of structure) is demolished by them.

I like this idea because it's just playeres, and alot of them at that, struggling to stop a single foe. (it could even be bumped up to a 10vBots, if that would make it more epic.) It's just an all-out party map!

1 Comments

Sans Paille10/31/2013, 3:54:02 AM1 votes

I think it is an interesting idea but, it would be EXTREMELY difficult to make entertaining. -If you fight vs AI (minions), then the fights wouldn't be fun -If the AI is a complex champion, it could be fun, but it would take months to create a really good AI -Some roles would be not entertaining (i.e. playing adc, sitting at the back of fight not worrying about getting focused) -If the AI has any kind of non-intentional weaknesses, every player would over-exploit it.

In short, the AI would need to be VERY complex (almost like a human player) in order to make it entertaining.