Vi top, help modify build? (Long)
I've been taking Vi top with MR/Armor and +19 Armor Pen runes, I've been doing pretty well early game, but my goal was to be a split pushing turret destroyer and with the build I was told was typical (Triforce, BC, merc treads or ninja tabi, defense items depending on situation) was definitely allowing me to rack up kills, wasn't really letting me push turrets as well as I was hoping.
Maybe it's just a playstyle error; I could be pushing towers at inopportune times. Maybe my runes are too unorthodox and I should adjust them, but in my opinion runes are relevant mostly during early to mid game and I'm having no trouble winning exchanges with my runes.
What I want to start doing is adjusting my build, but A.) I haven't been able to play a game all week, and B.) I am afraid of fucking up someone's game for my experiment. So, I'm asking the Boards to help me out.
Both
and
seem like the perfect items concerning Vi's kit. Triforce gives health that complements her passive, mana to keep her using her skills, AD, AP and Spellblade for damage (all of her skills use AD ratios, her E is used often and has a hybrid ratio), attack speed to complement her W, critical strike and move speed are bonuses. BC gives health for her passive, Armor pen to complement her W, and additional armor pen per melee strike to additionally complement her W with the AA's she uses.
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My first thought was to nick BC for an Attack Speed item. I noticed that by mid game, I maybe used two or three AA's in my attacks (less than the 5 stacks BC maxes at), mostly relying on Q, R, and Ex2 to proc the damage for W several times, and if they weren't dead after the first two W procs, they'd either get away or get back up and I'd have to retreat or die. So though BC gives me health for Vi's passive, damage, and +10 Armor pen before it's potential additional armor pen, I wondered if maybe another item would maybe work better considering the additional armor pen stacks didn't proc on turrets anyway.
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My other thought was just to remove one of my 3 defense items for a 3rd item with AD+Attack Speed, leaving Triforce and BC intact. This would make her less tanky, reducing her passive shield, and probably disallowing me to initiate team fights well, or hop into 1v3s and escape, but my dueling would be that much better and allow me to tear down turrets that much faster.
What are your thoughts? Show me your example builds.
for me at the end of the game. Because of her W passive you don't really need the stacking armor debuff from BC. Generally you can kill them in one Q>AA>E>E anyways.
(usually build Brutalizer>Trinity Force>Boots>Randuins>Hexdrinker>Last Whisper>Maw of Malmortius> Youmoos Ghostblade. obviously depends on matchup)
or grab