Vi top, help modify build? (Long)

DeadlyQuestion·2/21/2015, 9:04:31 AM·1 votes·2,397 views

I've been taking Vi top with MR/Armor and +19 Armor Pen runes, I've been doing pretty well early game, but my goal was to be a split pushing turret destroyer and with the build I was told was typical (Triforce, BC, merc treads or ninja tabi, defense items depending on situation) was definitely allowing me to rack up kills, wasn't really letting me push turrets as well as I was hoping.

Maybe it's just a playstyle error; I could be pushing towers at inopportune times. Maybe my runes are too unorthodox and I should adjust them, but in my opinion runes are relevant mostly during early to mid game and I'm having no trouble winning exchanges with my runes.

What I want to start doing is adjusting my build, but A.) I haven't been able to play a game all week, and B.) I am afraid of fucking up someone's game for my experiment. So, I'm asking the Boards to help me out.

Both item 3078 and item 3071 seem like the perfect items concerning Vi's kit. Triforce gives health that complements her passive, mana to keep her using her skills, AD, AP and Spellblade for damage (all of her skills use AD ratios, her E is used often and has a hybrid ratio), attack speed to complement her W, critical strike and move speed are bonuses. BC gives health for her passive, Armor pen to complement her W, and additional armor pen per melee strike to additionally complement her W with the AA's she uses.

  1. My first thought was to nick BC for an Attack Speed item. I noticed that by mid game, I maybe used two or three AA's in my attacks (less than the 5 stacks BC maxes at), mostly relying on Q, R, and Ex2 to proc the damage for W several times, and if they weren't dead after the first two W procs, they'd either get away or get back up and I'd have to retreat or die. So though BC gives me health for Vi's passive, damage, and +10 Armor pen before it's potential additional armor pen, I wondered if maybe another item would maybe work better considering the additional armor pen stacks didn't proc on turrets anyway.

  2. My other thought was just to remove one of my 3 defense items for a 3rd item with AD+Attack Speed, leaving Triforce and BC intact. This would make her less tanky, reducing her passive shield, and probably disallowing me to initiate team fights well, or hop into 1v3s and escape, but my dueling would be that much better and allow me to tear down turrets that much faster.

What are your thoughts? Show me your example builds.

18 Comments

Klax002saur2/21/2015, 9:53:00 AM1 votes

Runes: I take 9 AD Pen Marks, Armor seals, 5% CDR and MR Glyphs, and AD Quints Masteries: 21/9/0 grabbing 5% CDR instead of 4% AS

I occasionally play Vi top, my build usually looks like this. Brutalizer usually becomes item 3142 for me at the end of the game. Because of her W passive you don't really need the stacking armor debuff from BC. Generally you can kill them in one Q>AA>E>E anyways.

item 3134 item 3078 item 3111 item 3156 item 3143 item 3035 (usually build Brutalizer>Trinity Force>Boots>Randuins>Hexdrinker>Last Whisper>Maw of Malmortius> Youmoos Ghostblade. obviously depends on matchup)

Combo Tank/bruiser: Q(Charged)>AA>E>AA>R>AA>E>AA>Q(charged or uncharged)

combing should always be done in this order for maximum effectiveness. although an AA or 2 can usually be skipped if you're an item ahead of someone.

Combo ADC/APC/support:

R>AA>E>Q(uncharged)>E if diving, otherwise follow the same script as tanks/bruisers.

In order to take turrets at a faster pace, make sure you kill incoming minion waves before they aggro your minions. one Q>E is all it takes if you're building full AD. I find AS to be virtually useless on her in terms of killing champions, but if you are that dedicated to split pushing then idk, probably buy item 3153 or grab item 3142 right after trinity force but i think it's a waste of your time. Even in teamfights a full AD Vi can just destroy the enemy carry then survive because there isn't enough damage left, or you just win the fight for your team and die. So i really think 100% splitting is a waste of your potential. Play tryndamere if that's what you are looking for in a champion.

MrPerson102/21/2015, 10:54:12 AM1 votes

My question is why are you running so much armor pen when you have built in armor reduction in your kit? Marks should be more than enough, running AD quints would benefit you more - or vice versa.

Also, as Vanisher15 said earlier, CDR + 3 scaling MR glyphs would help you a lot more.

I don't have anything to say on build, Vanisher's covered all that good stuff. Just your runes are a bit overkill

Only Play Darius2/23/2015, 1:14:21 AM1 votes

Vi is a jungler because she has early game mana problems and is kited very easily, and her only gapcloser is heavily telegraphed so it is all to easy for people to walk back to their turret in order to avoid it entirely.

Sometimes it is best just to stick to the meta.