The All Gold Build, the Vision War, and the New Support Meta
Hi, my name is MasterofSome, and I'm a supportaholic.
In my League of legends playgroup (which consists mostly of other bros from around my school) I am, as far as I know, the only one to run my all-gold centered Support build. I run all GP-10 Seals and the full three GP-10 Quintessences. On top of that, I play somewhere around 1-0-29 masteries, picking up the GP-10 masteries, the starting gold mastery, the Biscuiteer, the Explorer Ward, and Pickpocket. I have typically opened up my buy with 2
and 3
, as well as one of either color potion. This has given me immense advantages in the early vision war and sustain (because I control the side-brushes).
In my opinion, the new Support Meta is going to make maintaining vision much less dependent on gold and more dependent on combat ability. Thus, it is pulling much of the support's role in the vision-war and handing it to the damage-dealers. This is exacerbated by making vision wards visible.
I could go on a long rant on how frustrating it is to see my particular style of Support play nerfed by the new meta (my IRL friends have heard the shpiel). What I would like to ask if supports such as myself (that really did not mind being basically ward and aura-bots with boots) will find ourselves less satisfied with the new support role. It feels to me that the "problems" with the support in S3 were identified by non-supports, people that really liked to buy damage items and pwn noob scrubs.
I would like some assurance from Riot that there is effort being put into the new changes to help protect my kind of support-play. My kind of people have been the supports for a long time, and it is disappointing to hear of some of the changes to my main (pretty much only) role.
Will my GP-10 Runes and Masteries become basically worthless as the meta moves away from gold-centric laning phases? Or will I still be able to out-ward enemy supports and feel like I have a meaningful contribution to the vision war? I used to buy
and green wards because I was so committed to having wards out all over the place. I am low-elo, so not many other people liked to ward, lols.
What about truly creative vision items? I understand we will have Trinkets and all, but I think a neat way to keep people like me that just loved being the main vision-warrior interested and happy would be items that let me win the vision war if I am willing to invest in them over auras and such. Maybe something that grants all champions true-sight for like .75 seconds and then keeps stationary units revealed this way visible for like 2 more? This could be like a global ward-sweeper. Perhaps an item with an active like Wriggle's that drops a green ward, but also has the power of instantly removing any enemy wards that happen to be there (yet does not continue to reveal the invisible afterwards?).
Sum-up question... how possible will it be for me as support to continue to assert myself as the leader in the vision war and to deliberately out-vision the other team?
(and random other idea, what about a ward that has a cone of vision instead of a radius? or a ward that can see into bushes even if not there, but does not otherwise reveal the invisible? These would allow more and more tactics in ward placing and purchasing, requiring great forethought and planning).