Ranked Systems - The Flaws in ELO
Having played League of Legends for over 5 years, I've decided I wanted to share some "thoughts." There are too many problems in the ranked game mode - I will try to be as concise as possible!
I recently ranked up to Gold 3, lost 3 out of 4 games, then got demoted to Gold 4 again. In my last 2 games, I went Ezreal adc. I did the most damage on my team, I had the most kills, and the least deaths. I lost both games, and was flamed at by my team when I offered some advice (play safer, buy wards, try not to get caught out, etc).
As a Physics Graduate, I like my numbers and formulae, and I can tell you that whatever equation is being used to judge rankings is entirely flawed, since it seemingly considers only wins/losses. There are many other different aspects to the game, and I guarantee that more could be done to benefit those players who perform well despite being on losing teams. I implore Riot to either change this themselves, or allow me to help!
Furthermore, the matchmaking is almost insulting. I have never been banned or restricted. I play with a good attitude and do my best for the team, rather than flaming and giving up like so many players do in this volatile community. Yet I still get matched with players who obviously have been banned/restricted before, and who receive reports on a regular basis. On behalf of all non-toxic players, this needs to change! Put the flamers and toxic players in one basket, and put everyone else in another! I would happily experience larger queue times if it meant a more positive gaming experience.
I ask you all, am I being crazy? Or are Riot simply not doing enough to make their game fair? What are your experiences with ranked?
NOTE: I have developed a draft formula which judges the amount of LP a player should receive after a game (relative to his team mates)! Send me a link to a match in your history so I can test it on multiple games please! I can tell you the results too :)