What in the actual fuck is Daniel thinking.

KaynMid··1 votes·486 views

https://www.reddit.com/r/KaynMains/comments/6qav4x/psa_deathfire_and_corrupting_pot_giving_souls_for/

So we just found out about the dft "bugfix" over on the kaynmains reddit.

Let me be the first to say this, way to kill your champions versatility daniel, will it still be possible to play him in a lane? sure.

Will i still play him mid? sure.

But the difference is im one of the highest mastery kayns on the god damn fucking planet, i have mechanics and tricks hidden up my sleeves that i can abuse that the average player picking up kayn for the first time wont, i can eek out a miserable existence for those 11+ minutes till i get my form change in lane without dft.

But you know who this will really affect?

People trying out lane kayn for the first time, see kayns kind of like akali, super weak early game, like suuuuuper weak, but then they get their powerspike, and suddenly holy shit i do damage now, holy shit i just got 2 kills and didnt shit myself doing it.

Akali's powerspike is gunblade and you usually aim to get it around 10 minutes or so, 8-9 minutes if you are on a roll.

kayns powerspike is the form change, it has comparable power to akali's gunblade, the difference being it doesnt cost gold, but it isnt as safe as akali's powerspike, akali can just sit back and farm till she has gunblade.

kayn has to actively trade with his laner putting his already weak early game at jeopardy to be able to attain the form faster.

With dft the fastest time you can achieve the form is about 7 minutes, and that is if you are just going ham turning your laner into a punching bag all lane phase.

remove dft, and the fastest time you can get it is about 10 minutes.

Do you see a problem there, greater risk, same reward, i dont quite think it adds up.

Now put a newer player that doesnt know kayns animation cancels, and shit like that, behind the helm, he isnt hitting that 10 minute mark hes gonna get his form around 15 or so minutes, and god forbid its the wrong form because now its 20 minutes, some games dont even last that long.

But hey what do i know, ive put in more collective hours on the champion across both my accounts than 99% of the playerbase.

7 Comments

Nahui1 votes

I don't think Kayn is meant to form change at 7 minutes by abusing DOTs. I think they mean for him to on average change between 10 and 15 minutes.

KaynMid1 votes

Which just raises more of an issue.

Theres a reason i compared kayn to akali.

Both have power spikes around the same level in power and around the same time on the clock.

akali's powerspike is achieveable with zero risk and can be accelerated by introducing risk.

Kayns powerspike REQUIRES you to take risks.

Unless this bugfix is followed up promptly by a "you can fill the meter of the other form to reduce the wait time" or "we removed the lockout period on your q for smoother gameplay" then this isnt a bugfix.

its a nerf to his already trash tier early game.

tl;dr

This just raises the question of why is his early game so weak that we have to abuse a bug to be able to be viable in the mid game.

UnboundHades1 votes

He's not suppose to be a laner

KaynMid1 votes

And blitzcrank was meant to be a top laner when he was released.

Morg was a mid laner.

Twitch isnt meant to jungle.

Etc etc etc.

Theres a reason hes being played mid in the pro environment and not jungle.

And its the same reason ive been playing him mid since he was released, because he just works there, as long as you can get around the shitty early game he has amazing roam potential, is ad so can pressure towers, and if they are stacking tanks is flexible enough to be able to take rhaast instead of sa and shred the tanks.

UnboundHades1 votes

Yes but they have abilities that end up working better in their roles currently while kain was made to be a jungler so they don't have to nerf/buff his laning

KaynMid1 votes

So does kayn, w is literally useless in the jungle.

But in mid lane its your zone and poke tool.

E in the mid lane is more than just a roam, its also a self heal and allows you to bait out major skill shots by walking close to a wall then walking into the wall when they fire instead of towards the lane.

Q is a gap closer nuff said.

Ult can not only be used as an execute but can also be used to get yourself out of a sticky situation like say their jungle ganking you.

End of the day, the community literally gives zero shits what riot intends the champ to be.

Nahui1 votes

{quoted}

Which just raises more of an issue.

Theres a reason i compared kayn to akali.

Both have power spikes around the same level in power and around the same time on the clock.

akali's powerspike is achieveable with zero risk and can be accelerated by introducing risk.

Kayns powerspike REQUIRES you to take risks.

Unless this bugfix is followed up promptly by a "you can fill the meter of the other form to reduce the wait time" or "we removed the lockout period on your q for smoother gameplay" then this isnt a bugfix.

its a nerf to his already trash tier early game.

tl;dr

This just raises the question of why is his early game so weak that we have to abuse a bug to be able to be viable in the mid game.

Seems that Akali has to fund her spike, Kayn simply has to do damage for his. Since her's is a gold sink, it makes sense she is able to accelerate it if she acquires higher than average gold, but the same could be said for Kayn in a damaging sense.

It's why his intended role is jungle, which allows him higher flexibility in ganking and dealing damage to work towards any form he pleases. Yes, you can lane with him but you're just going to have to accept it wasn't his intended role. It works, sure, and you can have huge success there. But, he was intended for jungle and as such, Riot tailors his strengths to it. His passive mechanic was balanced around him being able to roam to 3 lanes and an enemy jungle if need be and farm essence that way, not to be in lane and risk himself constantly to gather it.

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