I decided to draft together a rework concept for Pantheon. Because why not.
So Pantheon's pretty rad. I don't really have an issue with his power level or play-style, and he's fun. The only problem I have with him is that his kit seems a little clunky and 'One-trick-pony' ish. Simply put, I think Pantheon's got a cool archetype and playstyle, but his mechanics don't support it to well. So I thought I'd try and make a mock rework of sorts to see if we can't make him just a tad more interesting to play and something that'd seem a bit more modern. So without further ado:
Super Mega Lashy Pantheon Rework Idea [slayer-pantheon-popcorn]
Passive- Armor of Aegis
Pantheon builds stacks of Aegis with every basic attack and spell cast. At 5 stacks, Pantheon gains a shield that blocks the damage and effects from the next basic attack from a champion, monster or turret.
When Pantheon is below 30%/35%/40%/45%/50% health, Aegis stack gains are doubled.
Q- Spear Shot
Pantheon hurls his spear forward in a line, damaging and slowing the first enemy hit. Enemies hit are afflicted with 'Deep Wounds' temporarily.
If Pantheon attacks an enemy with 'Deep Wounds' with either a basic attack or spear shot, that attack with critically strike and remove the debuff. (Brief cooldown per target)
W- Clash of Aegis
Pantheon takes a leap to a small area, damaging all enemies he lands on. Enemy champions that are hit are stunned.
If He hits an enemy champion, Pantheon automatically gains 5 stacks of Armor of Aegis
E- Vicious Strikes
When activated, pantheon gains increased attack speed on his next 3 basic attacks. Each successive attack on the same target deals slightly more damage than the last.
Only the first of these 3 strikes will build a stack of Armor of Aegis
R-Master of War
Pantheon raises his shield in request of the war god's favor and and is granted a divine blessing. While this blessing is active, his next ability has no cost and has significantly more powerful effects.
Q- Blazing Spear-
Pantheon uses his blessing to summon a massive spear of light in his hand, which he then lunges at a massively increased ranged. This spear passes through units dealing massive damage plus additional damage based on their missing health.
W-Sunbreaker
Pantheon channels for a moment, before leaping high into the sky. A moment later he crashes down on a large, faraway area, dealing large damage to enemies and stunning all in the center. Enemies by the edge are slowed and dealt 50% damage.
Brutality
Pantheon's blessing boils his blood and fuels him with fighting spirit, granting him massively increased attack speed for the next 7 basic attacks. Each strike on the same target deals increased damage. If Pantheon successfully hits the same target with 6 of these strikes, the 7th will deal massive true damage.
Soooo, yeh. Very 'AD Heimer' ish isn't it. Do say what you guys think of it. I'm by no means a champion design expert, so be gentle.
with that ult pretty much.