AD vs AP kassadin

Syn Zykan·2/10/2015, 11:02:48 PM·1 votes·772 views

Kassadin a champion defined by his ultimate being a spammable flash and awesome assassination capability. Is generally considered to be an AP champion because of his abilities scaling on AP (Duh?). But if you take a look he has one of the highest base AD's in the game at level 18, on top of an auto attack reset and kind of spammable spells....TRINITY FORCE.

Yes I want to play Kassadin as a highly mobile Trinity Force AD-assassin >:D Would start with Flask + pots of course because he needs to get level 6 asap and not get bullied out of lane. First back would go for a tear and if I have enough an amplifying tome (throw them off a little if they think I am building AP and they get MR in the top lane hehe) into Sheen While stacking tear would begin building the Trinity force, and finish up manamune as soon as trinity is complete. Boots would go for Lucidity if I need armor would get a frozen heart, if armor isn't really needed will go for a yomuu's MR item is definitely a hexdrinker > Malmortus OR if they have heavy CC would go for a merc scimitar

item 3042 item 3078 item 3156 item 3110 item 3278 item 3035 would be my general end game build, and of course running general AD caster runes/Masteries except probably running flat AP glyphs to help in the early game.

Thoughts on this? Would you consider it viable? Would it fail miserably and make people hate my guts? Let me know in the comments below P:

6 Comments

MrPerson102/10/2015, 11:11:45 PM1 votes

The biggest two problems I see with this are: that he'd have to be played in a melee scenario to be effective, which would limit him to top (where he'd have a weak early game and no escape/gap close early while being able to be bullied out of lane by common tops like Darius, Renekton, even Nasus) or jungle, where he has no sustain and his Q is only a short duration magic shield.

On the subject of his Q, a lot of his mid-lane survivability in his assassination combos comes from that shield which scales off AP, allowing him to walk away from his short engages while negating some magic damage - without the AP there, I don't see him as a viable pick.

On the subject of his high base AD, yes, that's true - but I think that's because his W adds damage to his AAs - which is a strange concept for an AP assassin to be based around AAs, so I think he really needs that high base AD to be viable in the late-game as opposed to "better" picks such as Kat which don't revolve around AAs at all

edit: as it is, most Kassadins I see rush item 3027 item 3070 item 3116 both in the lower elo and in diamond/master games that I occasionally watch, point being that he's mana heavy (especially at 4 stacks on his ult teleport, which while it deals a ton of damage when landed, it also takes a whopping 1200 mana to cast once) and I genuinely think taking him away from the AP/health route severely takes down his survivability and viability in general as he has no escape after teleporting in

Schoolgirl Urgot2/11/2015, 2:08:35 AM1 votes

tear -> sheen -> hydra -> triforce -> murumana -> BoTRK -> zephyr + lucidity boots when you can fit them in

that's my general build for AD kass