Warding Solution

Yaldrik·9/19/2013, 12:12:23 AM·3 votes·1,259 views

Yea of course some of this has been thought of before, but this just my idea for it changed up a bit.

-players have a green and pink ward slot

-wards cannot be placed into item slots anymore

-no limit on carry-able amount of either ward

-each player can only have a max of (2 or 3) greens and 2 pinks on the map at a time, replacing the oldest placed respective ward if the full amount is already on the field. Functions pretty much the same as a sight stone.(numbers could be changed slightly)

-(ruby)sight stone remains in the game -functions the same, but allows a player to place 3 extra green wards that function outside of the ward slots.

-sight stone and ruby sight stone grant (3 or 4)g/10. Sight stone would now build out of a sapphire crystal and give 200 mana, and ruby sight stone would still have the same recipe and cost and give some in the range of 180-200 health.

ex item build path: sapphire crystal-->sight stone+ruby crystal-->ruby sightstone

This would encourage other team mates to purchase at least 1 ward if they want more vision while also not having to worry about their item slots being taken up. Leaving sight stone in the game and having it function how I stated allows for supports to still do the majority of the warding, but at less strenuous costs. It's new build also removes the potential of it becoming a new heart of gold.

19 Comments

420MLGSephiroth9/19/2013, 12:18:16 AM1 votes

No

Minimaul9/19/2013, 1:12:31 AM1 votes

All this does is lessen the amount of wards on the map. In theory, it should encourage the players that aren't the support to buy wards; however, most players don't refuse to buy wards because of lack of inventory space, but because they think it is a waste of money or maybe they just forget. Limiting the number of wards will just cause more rage by players who get caught out in the jungle. They will immediately blame their support for not placing their very limited wards in that area.

IS1762f773d4918ba8eb3729/19/2013, 9:18:05 AM1 votes

Dawngate is an upcoming LoL clone that unlocks free wards for each player at level 3. I guess it's much like Wriggles in that it has a short duration and short cooldown.

I am sceptical if easier wards make the game more fun. It makes the life of junglers much more frustrating if every lane has a free ward at level 3. Vision needs to have downsides (Inventory space and Gold) because it is just too valuable.

Current Sightstones will never grant gold. Heart of Gold R.I.P. I for one would like to see more choice in vision items.

What if Grez' Spectral Lantern were finally released (or changed) for Summoner's Rift? Then we have an active that lets you clear out wards really quick in that top lane or river brush botlane.

TL;DR: Vision needs downsides. More Vision items please! Spectral Lantern! Riot Pls.