Morde mains wanted him to be less feast or famine
Morde was an AP fighter mage
AD scaling was on his Q but never used AD Morde existed in S1.
They changed his passive from a reliable lvl scaling shield which slowly decayed (13seconds to bleed off full shield) into an item dependant (health) scaling passive which decays at a rate 6times faster than the previous ( so fast they had to prevent decay at 25% otherwise at low levels the shield would be gone as soon as gained. This new Passive makes him More Feast or Famine.
His E used to be instant cast and did approximately 30-40% more damage. The scaling was AP only and much better
His Movement speed used to be 340 ( this is my biggest problem with the rework) they nerfed to Minimum because of the Speed gain from new W which got nerfed
His Q was an Aoe ability. Empowering your attack and hitting up to 4 targets. 1st you hit with AA the 3 maces would echo put to hit upto 3 more.
His W would grant aoe damage shred around him. And grant Morde bonus resistances. 20 arm 20 mr rank 1
40 arm 40 MR max rank
His R had. AP scaling only and much better scaling also 50% damage upfront.
His base stats were alot better health armor. Health regen. If you look at them now. He has 3-4 of the lowest stats in the and in game most others hes not far off