Mobile fortress team comp
Top-GP Jungle-Nid Mid-Teemo Adc-Jinx Support-Thresh
Good picks with barrels traps hooks and spears to catch people moving in poor rotations. Barrels traps and hooks can also create a save zone for the nid and jinx for sieging and objective play. If any squishy ranged champs try to clear they get hooked speared zapped parrleyd instantly. Any melee dive is zoned hard core. Flanks would be a matter of skill. Tanky range like elise / gnar might be problematic A full on poke team could over whelm nids heal.
Can I get some more skilled breakdown of the theoretical team comp.