[GAMEPLAY] Tahm Kench's W seriously needs a rework... (Possible solution included!)
Hi! I I've recently (for quite a while actually) noticed that Tahm Kench's "W", "Devour" enables him to pick up ally players whenever he wants to without any kind of acceptation or permission from the opposite players side of opinion, whether he should do it or not. This, as most of us already know can be a life saving split second opportunity for a Tahm Kench support to help out his/her adc in a life threatening situation. However, if abused or used incorrectly with the purpose of sabotaging farm, kills, or other convenience for the adc's performance; this is extremely simple for the Tahm Kench player intending to exploit it for their purpose of making things worse for the adc him/herself. Or simply assisting enemy team. This really took me on for some of my latest games playing as the adc role when facing this possibly common issue.
ADC being my main role in the game, I feel like this makes the game worse and less enjoyable. And what's the point of playing a game/position in a game where you don't even find it amusing any more? We play games to have fun right?
"Making games is our business, so it should come as no surprise that we want you to have a lot of fun."
- Riot Games (Summoners code)
Now get me right on this one. We all know that in higher elos, this barely happens. However, it's still possible, and I guess that most people would agree with me on this one anyways. It's not like this ability has had to been tweaked before because of the glitch where you could litterally kill your team mates with the impact damage from walls when they were at low hp. However, moving on to my point. Whenever I get with a Tahm Kench troll on my team. Because of him being fully 100% in charge of the action taken when he swallows/devours me (the adc in this case). I can't do anything about it if he would happen to throw me into a possibly bad position (Like in a turret, or in a pile of enemy players/or in a teamfight etc).
Another concept of what I mean related to my opinion/thread, could be that for example; Thresh's "W" (lantern) allows Thresh to give a choice for the adc/ally player to pick it up and leap into safety/engaging. Not being that they are forced to, but if they find it useful of course they will. My point being, imagine if he only had to throw a lantern and it made the player automatically jump to thresh's location without any sort of confirmation from the player receiving the lantern. That's basically the concept of Tahm Kench's "W", "Devour".
My idea for this (or possible solution if I may say) would be: Kind of like Tahm Kench's ultimate, if you were able to enter his mouth by clicking on him to enter his mouth (kind of like thresh's lantern, if you get my concept here). You would have a much lesser chance of letting people exploit this feature again. And it could also make an opportunity for people to make more possible plays? Also making the game a lot more fun. I mean, who doesn't agree with me that making plays as a support to help out your team is more satisfying that anything else? Just a suggestion; not saying that it's mandatory, but could possibly come in use. Also perhaps even making a little less toxicity
?
That's all really. Thanks so much for reading this thread of mine. A big thanks to both of my friends Haxxet 1337 (EUW), and Killsandskills (EUW) for comung up with possible ideas and solitions for this specific topic. And a big thanks to, "Riot Games" for putting all their precious time and work into this amazing game that we all truly love and enjoy playing. Don't let the filthy and toxic people ruin the community any further for us all, thank you once again for taking your time reading this.
PEACE! I'M OUT! ![]()
Best regards, OfficialLixard (EUW)
