Addition: Achievement System!
A quick idea that popped in my head.
Achievement Ranks: ( Purposefully ridicously hard/long to obtain Platinum )
- Bronze [ Ex. # of times Aram played - 250 times ]
- Silver [ Ex. # of times Aram played - 500 times ]
- Gold [ Ex. # of times Aram played - 1000 times ]
- Platinum [ Ex. # of times Aram played - 5000 times ]
Achievements based on:
- Champion Usage [ Play time, # of spell ( Passive/Q/W/E/R ) used, # of times picked, Damage dealt, Damage recieved, Gold received, etc. ]
- Map/Mode [ Play time, # of times picked, Wins, Creep kills, # of Dice rolled, etc. ]
- Honor [ # of times awarded, # of times given, etc. ]
- Friends [ # of friends, Communication, # of invites sent, # of invites recieved, etc. ]
- Rank [ Placement, Honor received, Solo Q, Team Q, etc. ]
Achievement Incentives:
- Profile customization [ Icons, Titles, Backgrounds, Emblem ( Top right of Icon Box in Profile ), Icon Box Backgrounds, etc. ]
- IP [ Ex. Bronze - 125 ; Silver - 250 ; Gold - 500 ; Platinum - 1,000, etc. ]
- Skins [ Ex. Platinum - Unavailable low-cost skin ( Set Skin, NOT random ) ]