Take a character from the last non-MOBA game you played and make them a champion.
I love this idea far too much not to remake it again. Numbers are optional. Omen, Herald of Gargos (Killer Instinct) Passive-Shadow Energy: Omen's resource is Shadow Energy. A fixed quantity of Shadow is gained every time you deal damage or take damage. Damage taken from Minions, Monsters, and Structures<Damage dealt to Minions, Monsters, and Structures<Damage taken from Champions<Damage dealt to Champions. Omen can have up to 300 Shadow, divided into 3 "Stocks". A "Stock" can be consumed by double tapping the hotkey of an ability while casting it to enhance the ability. Shadow levels remain static when Omen is not in combat. Q-Rashakuken: Omen flings a ball of energy a long distance in a target direction. This ability can be rapidly cast to fire up to 3 blasts. The cooldown of the ability is 3 seconds normally, going up another 3 with each additional blast. Each blast has a property randomly chosen from the list below. Bullet: Travels to its destination at high speed. Wave: Travels its distance in a sine wave pattern, slower than Bullet. Accelerator: Starts out slow, but rapidly escalates in speed to become faster than Bullet Tracker: Homes in slowly on the nearest enemy champion, dissipates after a time if evaded. Acts like a slower Bullet in the absence of champions. Orda Shield: Travels a short distance before orbiting around Omen for an extended time. Dud: Travels a short distance before abruptly falling to the ground. Cannot occur more than once per cast, only adds 1.5 seconds to cooldown. To achieve Shadow Rashakuken, press R right after pressing Q. The Shadow move fires 5 blasts and leaves a 9 second cooldown. All blasts deal the same damage, pass through minions, and stop at champions. W-Furious Flurry: Omen rapidly kicks target enemy champion within a short distance 4 times, dealing 4 rapid ticks of damage and slowing them by 90% for .25 seconds, refreshing with each kick. If the enemy dashes or blinks away, Omen will be left briefly kicking air, leaving him vulnerable. Shadow Furious Flurry fires a Rashakuken with each kick, although this just doubles the hits in practice. Unless the target dashes or blinks away, at which point the kicks will fire Bullets. E-Demon Slide: Omen slides in a target direction. If he hits an enemy champion, he will pass through them, damaging and slowing them. Shadow Demon Slide travels farther, faster, and deals increased damage over 5 rapid ticks. If Omen basic attacks his victim immediately after passing though them, he will claw at them twice, dealing damage while moving in the opposite direction of where he slid, pushing his target with his attacks. If he casts Furious Flurry at that time, that ability will suppress instead of slow. If Omen casts Rashakuken after Furious Flurry, he will fire the blast at his victim point blank, knocking them away from him. If Rashakuken is shadowed here, it will knock back further and deal more damage. If a "Combo" of all 3 basic abilities is completed on a mana or energy champion, Omen will seal a percentage of their resource bar, effectively reducing their maximum mana/energy for a limited time. If this is completed on another Omen, a single stock of Shadow is sealed. R-Demonic Despair: Can only be cast with max Shadow, consumes all Shadow. Omen flies forward a short distance. If he hits an enemy champion, he grabs them and fires a laser from the ground through them, dealing immense damage. EDIT: I got Shadow Rashakuken wrong in regards to Killer Instinct, but I'm keeping it the way it is here. EDIT 2: Added an effect under E to replicate another aspect of Omen. Also, feedback on all kits posted, including this one, is highly encouraged.
) Also heal your champion by 15% of the damage dealt.
High Cooldown
High Mana Cost
and
) under 2% (5% at lvl18) health by stepping on them